Taking " Get " as an example, the article analyzes how knowledge monetization is combined with community development. I share this with you, hoping it can inspire you. Table of contents1. Overview and comparison of knowledge monetization product forms 2. Obtained User Portrait 3. Obtained Iteration Route
4. Advantages and disadvantages 5. Comparison of learning community models
6. Future knowledge monetization + learning community methods
1. Overview of Knowledge Monetization Product FormsIn ancient times, there were storytellers, and now there are book reading hosts . In the Internet age, traditional storytelling can be directed to the general public through easily disseminated media (audio, video), and has set off a wave of knowledge monetization among big names in various fields. Although it is somewhat similar to the previous popular Internet education craze, today's Internet storytelling format can be said to have found the lifeblood of Internet users. Just as live shows on PCs can be reborn on the mobile Internet , Internet storytelling has the following characteristics that distinguish it from the boring video teaching form of previous Internet education:
Let’s compare several typical products of Internet storytelling: Comparison of Get, Youshugongdu, Shidiandushu, and HimalayaFM 2. Obtained User PortraitData from Analysys International shows:
Get the app user's gender, city, and phone model The user attributes and product positioning are consistent, because the content obtained does indeed bring together the most luxurious lineup of famous teachers among many storytelling apps, and the content themes are also closely related to Internet practitioners. They are all practical essences for expanding industry horizons, technological observations, corporate management, etc., for middle-level and above managers . Practitioners in first-tier cities need to rely more on fragmented time to learn highly refined content, so Dedao must firmly grasp this group of users in content production. 3. Obtained Iteration RouteIn the past year or so, we have been mainly iterating and developing products in the following four aspects: 1. Rich, innovative and streamlined contentUseful books and audios - daily quotes - free audio - listen at any time - listen to this book every day. Duoduo has been dividing knowledge content into extremely fragmented and refined forms. On the one hand, this is conducive to users learning anytime and anywhere, and on the other hand, it is also conducive to attracting new users, because more free, short and easy-to-use content minimizes the learning cost for new users.
2. Optimize reading and playback experience to adapt to users' fragmented learning scenariosThe optimization of the reading operation experience has been continuously iterated, from the initial optimization of the e-book reading layout and comfort to the later emphasis on the audio playback experience. Many areas have covered more and more user scenarios and also borrowed some functions from radio apps and music apps. Functions such as the e-book caching mechanism, note-taking, and underlining are similar to those of some reading apps, giving users a sufficient learning experience; audio breakpoint playback, variable speed playback, and fast forward and rewind help users further compress content and learn in more fragmented time. The main application scenario is that users use the app to study when they are very busy, and can continue to study when interrupted by other things, and can learn faster.
3. Iterative optimization of paid columnsThe launch of the paid column is a major product change and also its main development strategy in the future . From the explosive growth in users and activity after its launch to the fact that the paid section has occupied an important position in the Dedao app today, this monetization method of Dedao can be considered very successful. The paid columns are lectures and storytelling columns by well-known celebrities. The content is also closely related to topics such as the Internet, workplace, psychology, finance, etc. The update frequency ranges from once a day to once a week. Users are required to subscribe for a whole year. The main media form is audio + text. In December, a new study group was launched for the paid column, trying out a learning community model centered around the column theme . In the future, more work will be done on in-depth learning for users (for example, how to build a good learning community and stimulate two-way communication between users and experts). From the following iteration route, we can see that the iteration direction on the paid column is mainly:
4. Optimization of learning achievement displayThe display of learning outcomes and learning advancement achievements helps improve user retention and encourage users to persist in learning . By setting goals and showing the distance to the goals, users are encouraged to overcome laziness and persevere. This update has become an important feature of a learning app. It can provide users with timely learning feedback and let users realize that "I have indeed learned something here, and I have spent a long time studying and achieved certain achievements."
4. Highlights and shortcomingsadvantageFully consider the user's usage scenarios : Scenarios that free your hands and eyes, scenarios that require reviewing learning, and scenarios where you can continue learning after an interruption Convert audio to text Allow users to quickly understand the content The learning experience details are well done , such as: For articles with longer progress, you can return to the last reading anchor point after leaving; each article has a reading progress percentage prompt; read and unread articles are distinguished Sharing mechanism : Similar to the buy one get one free promotion on WeChat Reading, it fully utilizes the user's mentality of sending red envelopes, making it almost inevitable for users to share and forward. insufficientThe threshold for converting ordinary users into paying users is high Although there are free content such as Listen Anytime, Knowledge News, and Lao Luo’s 1 yuan column, the subscription price for other columns is 99 yuan and is for one year. There is polarization in the granularity of learning content, either extremely fragmented free content and electronic audio, etc., or long-term learning content of one year. Therefore, the threshold for converting free users into paying users who continue to learn is relatively high. Insufficient pre-sales introduction of paid content If you want paid content to make users willing to pay for it, you must introduce the content and highlights as detailed as possible, but the e-books and columns you get are average in this regard. The following is a comparison between Get and Himalaya in terms of the detailed introduction of this column. Himalaya introduces the column from multiple dimensions, and each audio can be listened to for free for 180 seconds. Users can also see their comments and ratings on this column, which fully demonstrates the information you need to know before sale. Comparison of paid column introductions between Get and Himalaya 5. Comparison of learning community modelsComparison of learning communities The paid columns of the above products cover the operating models of online learning communities, from which we can also see the different product positioning and course product settings among the apps. 1. The functions of the learning community are not “integrated”Currently, there is no product that can perfectly combine knowledge monetization and learning communities. For example, most communication groups are completed through WeChat groups , some course materials are also shared through group files or Youdao Cloud, and live broadcasts rely on a third-party live broadcast platform . Homework is completed and submitted through email, and finally, you have to go back to the app to attend classes and study. The overall operation is discontinuous and costly. 2. Dedao and Youshu have the best closed-loop communityget
There are books
However, the tutor's question-and-answer service, live interaction, topic discussion and other functions are still not as convenient as those of WeChat groups. Currently, no product form can cover all of these functions. Moreover, with so many functions mixed together, it has become a complex product. It may take some time to explore and iterate. (Zhihu is a relatively comprehensive platform in this regard) 6. Future knowledge monetization + learning community methodsLooking forward to the future, the combination of knowledge monetization and learning communities should be able to serve both tutors and students. tutor
Students
Community OrganizationThe pyramid structure of the community Through community integration, communication and growth, the ratio of mentors to students in the community follows a pyramid structure, and information flow is transmitted and managed from top to bottom (similar to class management in reality). Ensure high-quality content gets more exposure The output of community content is dominated by mentors and senior users, and the orderly display of high-quality content must be ensured, which can ensure that the community can continuously produce better content in a virtuous cycle, and good money drives out bad money. Ordinary users’ sense of participation Ordinary users are not just requesters and listeners, they also want to participate in the community's activities, but most people are unable to produce very high-quality content and therefore lack exposure. Therefore, some live interactions, gift giving, rewards and other side activities can make them feel more involved. At the same time, communication between ordinary users can also be very active. There can be comment areas and flooding areas so that they can also have an outlet. However, we need to separate the spam area and the high-quality content area, as the two play different roles in the learning community. Learning community structure In fact, in the end, the relationship between the mentor and the senior students is the closest, and they are also partners with more potential for cooperation in the future. For example, senior students will become paying users of the mentor's next project, and may also become disseminators of the mentor's ideas, helping to expand the mentor's influence and reputation. Mobile application product promotion service: APP promotion service Qinggua Media advertising The author of this article is @伟航 and it is compiled and published by (Qinggua Media). Please indicate the author information and source when reprinting! |
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