Under the impact of PCs and smartphones, traditional TVs were once marginalized and became decorations in the living room. In order to change this situation, TV manufacturers have launched various smart TVs, trying every means to save the TV industry from decline and prevent smart TVs from becoming "islands" in the living room. The island phenomenon of television Compared with portable mobile phones, traditional TVs are bulky; compared with networked PCs, traditional TV content selection is limited. Therefore, the position of traditional TV as the entertainment center of the living room began to waver. Some people even believed that the rapid development of PCs and mobile devices would gradually make TV disappear from the stage of history. Indeed, traditional TVs were once reduced to an "island" in the living room. Even now, some home appliance experts have told CNN that the TV industry is currently unable to get rid of the "lost island" sign. Although TV screens are becoming thinner and lighter, the fixed genes have put TVs in an awkward situation. Can the emergence of smart TVs save the TV "island" dilemma? Wang Zhiguo, chairman of Coocaa, said that driven by the Internet connecting everything, Internet TV not only needs technological breakthroughs, but also user experience recognition. No matter how TV changes or how technology is disrupted, Internet thinking always brings us back to the users. Only a good experience can win the recognition of users and prevent smart TV from becoming an "island" in the living room. Who will break the deadlock on TV? As the saying goes, you can't have your cake and eat it too. Even after being transformed into a smart and internet-based TV, it is difficult to give the TV its inherent form of being difficult to move. However, some TV manufacturers have already sought breakthroughs in the mobile aspect. Indeed, the TV form factor makes it difficult for TV to be mobile, but Changhong CHiQ second-generation TV gives the TV a mobile "core", which not only greatly improves the computing and processing performance of the TV, but more importantly, users can directly run audio, video, games and other application software originally developed for mobile terminals on the TV. It breaks through the inherent boundaries between the mobile terminal and the TV terminal, realizes the use of mobile applications on the TV terminal, and greatly enriches the original TV gameplay. This is undoubtedly good news for many TV game manufacturers. The previous adaptation worries can be thrown behind, because on the CHiQ second-generation TV, you can directly play various mobile games without transplanting. These have captured the common pain points reflected by many users: "TV is not fun, there are too few applications, and it is far from being as convenient and fun as mobile phones and pads!", making users re-examine TV. It can be seen that only by breaking the inherent thinking mode of television can we create a better experience of future television. Changhong's transformation gives television a mobile way of playing, which will make television truly a mobile Internet ecological center for the cross-network and cross-border collaboration of the entire smart home system, content interaction and information push under the form of the Internet of Things. The mobile "core" not only drives the continuous updating and iteration of televisions, but also gives televisions mobile genes, breaking the two weakest links of televisions, fundamentally solving the "island" dilemma of televisions, and making televisions the center of family entertainment again. As a winner of Toutiao's Qingyun Plan and Baijiahao's Bai+ Plan, the 2019 Baidu Digital Author of the Year, the Baijiahao's Most Popular Author in the Technology Field, the 2019 Sogou Technology and Culture Author, and the 2021 Baijiahao Quarterly Influential Creator, he has won many awards, including the 2013 Sohu Best Industry Media Person, the 2015 China New Media Entrepreneurship Competition Beijing Third Place, the 2015 Guangmang Experience Award, the 2015 China New Media Entrepreneurship Competition Finals Third Place, and the 2018 Baidu Dynamic Annual Powerful Celebrity. |
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