Comparison and Review of the Chinese Version of Just Dance 2015 on Xbox One and PS4

Comparison and Review of the Chinese Version of Just Dance 2015 on Xbox One and PS4

No matter how exciting the news about Xbox One is, you can still hear voices like "Boss, give me two PS4s." However, no matter how powerful the PS4 is, for many players who buy Xbox One, Kinect is undoubtedly one of the reasons for choosing it.

But now, the same motion-sensing games are no longer exclusive to Xbox One. On August 25, the Chinese version of the PS4 welcomed the first motion-sensing game "Just Dance 2015". Even though this game had already appeared on the Chinese version of the Xbox One two months ago, Sony still intends to compete with Microsoft in the motion-sensing game.

Localization is full of sincerity and both gaming and entertainment are included

As a music game, casual game and party game, Ubisoft's annual "Just Dance" series has landed on the Chinese platform. Although many players have already experienced it on the Chinese Xbox One, what is the difference between the Chinese PS4 version of "Just Dance 2015" and the Xbox One?

Xbox One interface

After entering the game, due to the existence of Kinect, the Chinese Xbox One has an inherent advantage in operation. There is no need for remote control devices such as handles. The whole game can be controlled by the body sensing camera and body movements. From the players' point of view, it is not only novel but also very convenient. However, since the camera capture is somewhat sensitive, even the slightest arm movement will cause the camera to react. Therefore, it is not difficult for old players who have used Xbox One, but novices still need more practice.

PS4 interface

In this regard, the PS4 is just the opposite. The small and exquisite PlayStation Camera seems unable to capture such fine details. In addition to the camera required for the game process, the option menu still requires the DS4 controller to operate.

Ubisoft showed full sincerity in the game's trip to China. In addition to the 44 popular English songs and cool dances that come with the international version, it also added 4 well-known Chinese songs in China, namely "Little Apple" by Chopstick Brothers, "Let It Go" (the Mandarin version of Frozen), "Dancing Diva" by Jolin Tsai, and "Us Under the Sunshine" by Qu Wanting.

Xbox One interface

PS4 interface

In terms of game localization, Sony and Microsoft clearly show different cultural differences. There is no sign of changing the names of songs, but in the titles of gamers, Xbox One's "madman" and "hipster" show the unique flavor of European and American culture. Sony is full of literary style, and "literary youth" is also their respectful title for Chinese players.

Xbox One interface

PS4 interface

In terms of gaming experience, in addition to Kinect and PlayStation Camera, mobile phone apps also meet the needs of domestic players. However, PS4 also adds PlayStation Move motion controllers, which no one can bring out unless you are a fanatical fan of Sony. As for mobile phone apps, I still have to advise that there are too many big and bold movements in the game, and if the players get a little excited, the phone will probably suffer.

However, Microsoft and Sony seem to have underestimated the floor space of domestic living rooms. Both Kinect and PlayStation Camera have certain space requirements, at least 1.5 meters away from the camera. If there is a glass table in front of the TV, it can be moved away, but what if it is made of nanmu? This has to be said to be a small mistake by Sony and Microsoft.

For song selection, our review room chose "Little Apple", which is loved by many domestic square dance aunties. After entering the game, we can only say that Ubisoft has done a great job. After the whole set of dance, a strong square dance atmosphere filled the whole room. The dance moves are brisk and the amount of activity is relatively large. Although there are some slowdowns in the middle, dancing the whole song will still make players sweat a lot. For many game players who stay at home, "Just Dance 2015" can replace going out for exercise.

Xbox One interface

PS4 interface

During the game, we found that Kinect can capture the player's movements more accurately. Even if the movements are not standard, we can still get scores under the somatosensory camera. In contrast, Sony's PlayStation Camera is not so easy to deal with. Sometimes, if the movements are not done well, an "×" sign will appear, which is not very friendly for novices in dancing.

In addition to "Little Apple", players can also experience more different dances, and the participation standard of 2 to 4 people is more in line with the scope of family entertainment. Players can also consider experiencing alternative songs like "Tetris".

Of course, after the exercise, the Xbox One achievements and PS4 trophies will also be unlocked. At the same time, the game will open up more gameplay, such as singing and dancing, which is more casual.

It is worth mentioning that after the reviewers finished the test, Sony actually awarded the reviewers a "Forever Alone" trophy. We can only say, are you being cute?

Latecomers take the lead. Somatosensory will become another battlefield for consoles.

It is not difficult to see from "Just Dance 2015" that Sony's motion sensing device PlayStation Camera has no problems during the game experience, and it seems to be able to compete with Microsoft Kinect.

But is this really the case?

As early as the Xbox 360 era, the Kinect motion-sensing camera surprised many people. The CPU parameters of 64-bit (x64) processor, 4GB RAM, and DX11 graphics adapter also made Kinect amazing. The second-generation Kinect 2.0 on Xbox One has given it more accuracy and responsiveness on this basis, and it is so precise that it can recognize 6 people, 25 bone points (each person has 25 bone joints), thumb tracking, finger end tracking, opening and contracting gestures, etc., which also makes controller-free operation possible.

Although the PlayStation Camera is equipped with dual HD lenses and four-channel microphones for motion capture, in terms of functionality, the Kinect, which is made up of more than 1,100 parts, obviously plays a better role in body sensing than the PlayStation Camera, which is made up of more than 340 parts. The price of the PlayStation Camera on JD.com for 380 yuan and the Kinect for 1,090 yuan also shows the value of the technical hardware.

Sony's PS4 is superior to Microsoft's Xbox One in terms of technology, hardware performance and exclusive games, but why Microsoft has been able to occupy a certain position in the console market can be said to be largely due to Kinect. As one of the core products of Microsoft's games, whether it is Kinect's motion capture or the gaming experience of somatosensory games, Microsoft is undoubtedly at the leading level.

Let's look at Sony. The PS4, which came from behind, also has great potential in terms of motion sensing. Although Sony does not put motion sensing at the core, judging from "Just Dance 2015", Sony's motion sensing has indeed achieved considerable results. Even from the game process, PlayStation Camera has reached a level close to Kinect.

For motion sensing games, Microsoft Kinect is undoubtedly the industry benchmark, and Sony PS4's catching up is also not to be underestimated. After the competition of controller games and hardware performance in the console industry, motion sensing games are likely to become the next battlefield.

As a winner of Toutiao's Qingyun Plan and Baijiahao's Bai+ Plan, the 2019 Baidu Digital Author of the Year, the Baijiahao's Most Popular Author in the Technology Field, the 2019 Sogou Technology and Culture Author, and the 2021 Baijiahao Quarterly Influential Creator, he has won many awards, including the 2013 Sohu Best Industry Media Person, the 2015 China New Media Entrepreneurship Competition Beijing Third Place, the 2015 Guangmang Experience Award, the 2015 China New Media Entrepreneurship Competition Finals Third Place, and the 2018 Baidu Dynamic Annual Powerful Celebrity.

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