Recommended: Free resources for foreign game developers to learn game design

Recommended: Free resources for foreign game developers to learn game design

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Learning never stops! Whether you are a freshman or have been working for a few years, you should not be lazy and stop thinking. Learning makes people progress and makes people wiser. The Internet industry is full of content creators and is developing the fastest. However, good learning resources are hard to find. Especially free learning resources. The author of this information sheet has dug through countless websites and found many online resources and nutritious and valuable content for game developers. I hope these resources can help you.

GDC Vault

The free videos on this website include speeches from speakers at the Game Developers Conference. Here, you can learn the most insightful and popular experiences in game creation in the current mobile game industry. The GDC library is mainly focused on videos and slides. It should be noted that GDCVault is archived on its new YouTube channel. With some videos released every week, game developers can learn from industry leaders.

Pixel Prospector

This site offers a complete, free guide to breaking down resources to market your game. You can find lists of YouTubers, as well as multiple lists of video game journalists at PixelProspector's VideoGameJournaliser. PixelProspector has a very comprehensive guide to making and developing independent games.

Extra Credits

This is a YouTube channel full of short and specific take on game design. It features game advice and enjoyable history lectures, the content is insightful, and often follows news stories from the game industry. Because of this, ExtraCredits can quickly understand how the world of game creation is developing.

Three Hundred Mechanics

The author, Sean Howard, goes on a quest to design and code 300 game concepts. In each entry, he documents his ideas, algorithms, and design process. His website is full of inspirational ideas and styles. The overall look is quite original and has a mechanic feel. For programming-oriented learning content, a companion website called "ThreeHundredPrototypes" has some HTML5 test games and some concepts about H5 games.

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Donjon

This site is a great place to start. It's a fun and useful site for RPG creators. It contains a variety of specialized text and value generators to unleash your creative mind. You can create dungeons, take random descriptions and locations of shops, and make lists of names you name. The main city even provides specific tools for fantasy games, Dungeons & Dragons games, and science fiction inspired, sci-fi universes. If you're designing an RPG, although it may mean starting with tabletop game players, it always provides valuable resources for game developers.

Scroll Back: TheTheory and Practiceof Camerasin Side-Scrollers

"Scrolling Theory" is a Gamasutra article. Combining theory with practice. The side scroll bar is a controller design element that breaks down into building platforms. It provides an in-depth analysis of the implementation of player controls. It talks about the specific techniques to achieve the feel. This article is not very long, I hope more game developers can see and learn from it.

Accessibility website: The Game Accessibility Guidelines

This site is a site dedicated to mobile game accessibility. It provides a series of design guidelines to improve the feel and ergonomics of mobile games. They have 3 categories, based both on the difficulty of their implementation and the amount they can affect. You can find a lot of excellent and universal tips. For more information about game accessibility, there is a dedicated article on the topic (see: How to expand your audience with Game Accessibility).

Summary: Foreign developers have active minds, novel games, and innovative gameplay, which makes domestic developers burst with more passion in the learning process. I hope the resources in the above list can help you learn game design.

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