Some people say that online education is the most promising industry in the future. I wonder if people who make online education products have a good chance of making money... Oh, I've strayed off topic. Let's get back to the point: The author of this article has conducted a competitive analysis on three products: Yuantiku , Honghe iXue and Zuoyebox. The article is long and the insights are profound.
1. Market analysis1.1 Market sizeThe in-depth development of the Internet has lowered the threshold for users to use the Internet for learning. China's Internet education has penetrated a wider range, and the user scale of the Internet education market has also increased year by year. Judging from the revenue scale of China's Internet education market in the past seven years, the revenue scale of the Internet education market has maintained a relatively good growth trend, and the revenue scale of the Internet education market has been increasing. According to data from Analysys, a third-party big data analysis website, China's Internet education market revenue reached RMB 160.15 billion in 2016, a significant year-on-year increase of 17.2%. With the further integration and deepening of online and offline education, the improvement of various scenario-based applications of Internet education, the opening up of educational resource channels, and the mutual connection between teaching resources and user needs, the Internet education market will continue to maintain its growth trend in the next three years. Analysys predicts that the scale of China's Internet education market will reach RMB 268 billion in 2018, and China's Internet education market will maintain this growth rate and continue to develop steadily in the next few years. Since education has clear stages, the Internet education market can be divided into sub-markets such as preschool education, K12 education, higher education, vocational education, and corporate E-Leaning according to the age groups of target users. Our target user group mainly belongs to the category of K12 education. In the distribution of market share of various segments of China's Internet education in 2016, K12 education accounted for 14.2%, ranking third, which leaves a lot of room for imagination. 1.2 User habitsThe popularization of the Internet has promoted the continuous improvement of various Internet education products and teaching methods, and various mobile smart terminal devices and application software have been launched into the market one after another. Looking at the usage of educational mobile apps, we can see that they are favored by a large number of student users due to the rigid demand for education. According to the data from the China Education App Industry Development and User Behavior Research Report, existing education app users have a strong habit of using education apps, and 85.8% of existing users are willing to continue using education apps in the future. Among them, about half of the existing users have a very strong willingness to use them, with a willingness score of 4.3 points (out of 5 points). Specifically for K12 education apps, according to Analysys Qianfan monitoring data, in the November 2016 education TOP10 list, Zuoyebang still topped the list with 24.732 million monthly active users. Xiaoyuan Search ranked second with 9.137 million monthly active users, and YiQiZuoye student version ranked third with 8.666 million monthly active users. It can be seen that the K12 Internet education market is not only large in scale, but also user habits have been cultivated and formed. Users have accepted and even tend to use various mobile devices and application software for online learning. Therefore, the focus of later educational apps entering the market is no longer on cultivating user habits. Product design should focus on enhancing services and improving user experience. The most important factor that users consider when choosing K12 education apps is the abundance of learning resources, followed by the ability to achieve learning goals. In addition, free/no need to purchase in-app services is also a factor that users value. Users are highly satisfied with K12 education apps, with a satisfaction rate of approximately 74.9% and a satisfaction score of 3.9 points (out of a total of 5 points). The average current spending of users on primary and secondary education apps is 90 yuan. In the future, about 83.0% of users will choose to continue using them, with a willingness score of 4.2 points (out of 5 points), and the average amount that may be spent in the future is about 135 yuan. 2. Competitive product selection2.1 Reasons for choosing competing productsThere are many K12 education products on the market. The competing products studied this time are mainly concentrated on answering questions, homework and other types of apps, including Honghe Ixue, Yiqizuoye, HomeworkBox, Xiaoyuan Search Questions, YuanTiKu, Baidu College Entrance Examination, Baidu Homework Helper, Xuebajun, Xuexibao, Afan Question, Homeworktong, Magic Cube, Ask Him Homework, Happy Learning, etc. According to the differences in product positioning and core functions, the above apps can be divided into four categories:
Although the above four types of APPs have different product positioning and focus, they have many similar structures and functions. In order to obtain more comprehensive comparative information, understand the products, and better select suitable competitive products for analysis, we first conducted two types of simple functional analysis. One was based on functional content, and the selected competitors were Baidu Homework Helper, Baidu College Entrance Examination, Xuebajun, and Yuantiku; the other was based on the characteristics of the target user group, and the competitive products were the fourth type of APP, namely Homework Box, Together Homework, Honghe Ixue, and Yuantiku. The functional analysis is detailed in the Appendix of this article. Our company’s latest product, Haiying Homework, is positioned as a homework-related teacher-student communication APP, which includes both the teacher side and the student side. The selected competitive products should be similar to it in product form and functional form. Currently, the homework APPs on the market are mainly to B, and the products with two APPs, teacher side and student side, mainly include the following: Together Homework teacher side and student side, Homework Box teacher side and student side, Honghe iXue teacher side and student side, Yuantiku teacher side and student side, Tongcheng Review (teacher side) and Code School (student side), Moka Tribe teacher side and student side, Shengxuetang teacher side and student side, Teacher Says teacher side and student side, Zhixue.com teacher side and student side, etc. The competitors finally selected for analysis are Yuantiku, Honghe iXue, and Zuoyebox for the following reasons:
As the company's product Seahawk Operation is still in the design stage and has not yet been internally tested, this competitive product analysis will temporarily focus on the above three competitive products, focusing on the information flow of "publishing-answering-submitting-reviewing" between students and students, as well as the advantages and disadvantages of each competitive product in terms of business processes and structural functions. 2.2 Trial versionIn this competitive product analysis, the target apps are all the latest Android versions released on their official websites. The experience environment is the mobile phone system Android4.4.4 KTU84P MI3W. There is no IOS system comparison (each app has an Android version and an Apple version). In theory, the experience environment is lacking, but the two are highly consistent in product experience status, and the analysis results are still convincing. 3. Usage scenarios and user needs analysisIn actual scenarios, traditional forms of homework pose great pain points between teachers and students that need to be addressed. In general, the needs of teachers and students are complementary and closely related. Students completing homework quickly can facilitate teachers' marking of test papers, and teachers' efficient understanding of students' learning situation is conducive to improving students' academic performance. Therefore, this demand relationship between teachers and students should also be highlighted in the design of relevant products. From the perspective of user search index, taking the period from January 9 to January 15, 2017 as an example, the overall search index of Yuantiku was 2399, of which the mobile search index was 1754, the indexes of Zuoyebox were 759 and 569 respectively, and the indexes of Honghe iXue were 228 and 88 respectively. It can also be found that user demand increases significantly between major exams in June and December. In the demand maps of the three products, their respective features and focuses are also different. For Yuantiku, there are relatively many searches for question bank, tutoring, Xiaoyuan, etc. There is also a certain demand for diversified forms of the PC version of Yuantiku, such as Yuantiku computer version and Yuantiku web version, which is of great reference significance for the subsequent iteration and update of Yuantiku products; while the demand for homework box tends to be more focused on the interaction between teachers and students, as well as between teachers and students. The product positioning of homework box can be clearly understood from the user search needs; for Hony iXue, in addition to the APP, there is still a great demand for its electronic whiteboard and all-in-one touch screen, which reflects Hony iXue's concept of diversified educational products. The demographic attributes of the three products are not very different, all of which are mainly in the 10-20 age group and the 30-39 age group, which is consistent with the age of students and teachers. This shows that the main users of these three products are still teachers and students, and the demographic attributes are very clear. 4. Product logic and function analysis4.1 Product Architecture(1) Yuantiku Yuantiku has two APPs, the teacher side and the student side. Teachers assign homework on the teacher side, and the homework will be displayed on the student side APP. After students submit their answers on the student side, teachers can view and mark the students' homework on the teacher side. (2) Honghe i-learning Honghe iXue has three APPs: teacher side, student side, and parent side. Parents can communicate with the school at any time and understand the students’ learning situation, forming an integrated closed loop of home, school, and students. However, our company's product Haiying Homework has not yet planned a parent-side version, so the related product design discussions on the parent-side will be weakened in the future. (3) Homework Box The product architecture of HomeworkBox is similar to that of YuantiKu. Teachers assign homework on the teacher side, students answer and submit homework on the student side, and teachers review and mark students' homework on the teacher side. (4) Summary
4.2 Business Logic(1) Yuantiku The business logic of Yuantiku is very clear: choose the question setting method - assign homework - publish - students answer questions - homework report, with this main content line running through the entire process. Yuantiku has a wide variety of options for students to answer questions and for presenting homework reports. (2) Honghe i-learning The business logic of Honghe iXue is basically the same as that of YuantiKu. The main content line has not changed, but there are differences in the specific display content of individual content modules. Honghe iXue chooses different types of question-setting methods, and the corresponding homework assignments are completely different. Compared with Yuantiku, Honghe iXue has much fewer types of answering methods and homework report presentation formats. (3) Homework Box Compared with Yuantiku and Honghe iXue, the business logic of HomeworkBox lacks a question-setting method and uses a unified question-setting method by default. The subsequent functional modules are the same as the two. (4) Summary
4.3 Business Process(1) Yuantiku Yuantiku's business process is divided into the teacher side and the student side. After registration and verification, the teacher selects the question-setting method and assigns homework. The draft can be saved when publishing the homework. Students answer the questions after seeing the homework and can also save the answers when submitting the homework. The teacher's publishing process and the student's answering process are in a sequential relationship. (2) Honghe i-learning The business process of Honghe iXue is generally consistent with that of YuantiKu, but there is no draft save function when teachers publish assignments or students submit assignments. They are all published or submitted at one time without any warnings or reminders, and any incorrect operation cannot be withdrawn. (3) Homework Box The business process of HomeworkBox is very similar to that of Honghe iXue. There is no function to save drafts when posting and submitting homework, and the operation cannot be undone without reminders. In addition, the process lacks the step of selecting the question setting method, making it more simplified. (4) Summary
4.4 Product Structure(1) Overview of product structure In general, the three have similar product structures, clear functional modules, and basically the same layout and structural hierarchy on the APP. On the teacher side, Yuantiku focuses on the display of homework and homework groups. On this basis, Honghe iXue and HomeworkBox have added message entrances to strengthen communication between teachers and students. However, there are also differences between the two. Honghe iXue has added functions such as likes and voting in teaching, which is more user-oriented, while HomeworkBox is very distinctive in terms of test composition and knowledge points, and has a trend of deepening the question bank. On the student side, Yuantiku recommends sister products such as Yuanfudao and Xiaoyuan Question Search to students through "Discovery", providing a one-stop service of "homework - question search - tutoring"; Honghe iXue launched a "class circle" similar to WeChat Moments to strengthen its social attributes; Homework Box added a "level breakthrough" entrance, which allows students to learn through entertainment by completing tasks and winning coins. (2) Detailed product structure and function analysis 1) Detailed structure of three products Whether it is the teacher side or the student side, the overall structural layout of the three APPs is very similar, but there are still great differences in the specific presentation of the subdivided modules. Next, we will elaborate on the homepage, question setting method, release page, answer form, homework report, special functions, messages, personal and other aspects. All the screenshots below are from left to right of Yuantiku, Honghe iXue, and HomeworkBox. In addition, since the product forms of the teacher side and the student side of each product are relatively consistent, each subsequent module will choose either the teacher version or the student version for introduction, and special explanation will be given when there are differences. 2) Home page The homepage structures of the three are similar, all of which are tab navigation switching pages at the bottom. Honghe iXue adds left and right navigation switching at the top. Each page has an entrance to the next level. Overall, there is no difference from the popular APP structure on the market, but there are some differences in details.
3) Questioning method In terms of the way of setting questions, HomeworkBox defaults to a unified question-setting mode. YuantiKu and Honghe iXue both provide two options, but the determination of different modes for different products should be in line with their respective product positioning.
4) Publish the assignment Regardless of the question-setting mode you choose, the three products all require you to enter different pages to select questions, and then organize and publish them to the corresponding homework group. However, there are many factors to consider when publishing homework.
5) Question format In terms of answering methods, the overall patterns of the three products are very similar, and there are no differences in the general direction, but there are many differences in some small details. There are innovative points, as well as areas that need improvement.
6) Work report After students answer the questions and submit their homework, both the teacher and the student can see the student's homework report display. There are differences in the specific display and extension of the three products.
7) Special features After realizing the core functions of "assigning homework - submitting answers - marking homework", the three products have developed their own special functions in different dimensions on this basis, but there are also areas that need to be improved.
8) Message In terms of message settings, the differences between the three are obvious. Yuantiku does not have an independent message tab navigation bar. Although Honghe iXue and HomeworkBox have message entrances, their specific forms of expression are also different.
9) Personal settings In terms of personal settings, since this is the place that best reflects the product positioning, the differences between the three can be clearly seen.
5. Visual Interaction Analysis5.1 Visual AnalysisAll three apps use darker colors as the main color, giving people a calm and composed feeling. The pages are simple and clean and will not distract users, which meets the requirements of learning apps. The interface of Yuantiku is mainly blue, which gives people a calm feeling and increases users' sense of trust. In addition, blue icons are used to guide users on some important function buttons. The homepage of Honghe i-learning is mainly green, and some cartoon elements of CNOOC are added to the background picture, making the whole page more lively, which is in line with the product's positioning of focusing on communication between teachers and students, and also makes the product tone closer to primary and secondary school students. The homework box uses a mix of purple and blue as the background color, giving people a feeling of wise thinking. In this interface, a gallery-style layout is adopted, and richer color combinations make the page appear more lively. It is recommended that the backgrounds of these three products can be rotated in a carousel manner, with one background being changed every few hours to achieve the change of time. This approach will give users a sense of freshness and increase their positive impression. 5.2 Interaction Analysis(1) Posting a job When it comes to posting homework, Yuantiku is smoother to operate, while Baidu Homework Helper and Xuebaajun have more comprehensive ways of defining homework independently.
(2) Students answer questions When it comes to students answering questions, HomeworkBox has better consistency, while YuantiKu and Honghe iXue provide poor guidance and feedback to users.
The interactive design of an APP needs to consider many factors, such as the style of the APP interface, the style, color and size settings of the interface elements, etc. It is important to agree on unified design specifications with the design and front-end developers. Agreeing on design specifications can reduce the communication costs among products, design, and front-end developers; it can make the interface design neat and unified and reduce the repeated design of interface elements. 6. Annie and ASO114 Review6.1 Annie Rating(1) Yuantiku On App Annie, Yuantiku Student Edition has 300 reviews and an overall score of 4.8 (out of 5). Overall, user feedback is very good. Some real user reviews:
(2) Honghe i-learning There are very few user reviews for the Honghe iXue Student Edition, with only one. Although the rating is very high, at 5 points, it is not convincing because the sample size is too small. This also indirectly shows that the market share of Honghe iXue is still relatively low compared to other products. User review @he_iPhone: This is a software app related to teaching work. It has many functions and truly realizes digital teaching. fine. You can try... (3) Homework Box There are a total of 78 reviews of HomeworkBox on App Annie, with an overall score of 4.3 (out of 5 points). It is generally average and the evaluation results can be used for reference. Some real user reviews:
6.2 ASO114 analysisIn order to have a clearer understanding of the market situation of the three products, we analyzed their downloads in various Android markets (including 360, Baidu, Wandoujia, App Store, Lenovo, Huawei, Meizu, OPPO, VIVO, etc.) through ASO114. The data showed that the student version of Yuantiku had 109,151,557 downloads, the student version of Honghe iXue had 47,631 downloads, and the student version of Zuoyebox had 2,355,795 downloads. Overall, Yuantiku's market share is much higher than that of Honghe iXue and Zuoyebox, with Honghe iXue having the lowest share. An analysis of the 90-day period from October 16, 2016 to January 16, 2017 found that although the number of downloads of Yuantiku was large, the daily downloads remained basically stable; the growth rate of Honghe iXue was relatively large, with a month-on-month increase of up to 100%, especially in mid-December 2016, which may be related to its marketing activities; the average daily downloads of Zuoyebox have steadily increased, with no major fluctuations overall; the downloads of Yuantiku and Zuoyebox on Baidu fluctuated greatly, indicating that the two chose different Baidu promotion methods in different time periods. 7. Analysis and Summary7.1 Product Summary(1) Focusing on solving the homework needs of teachers and students is worth learning Yuantiku has always focused on being a platform for teachers and students to do homework. There are currently 51 versions of various sizes, all of which are focused on optimizing and improving the process of posting homework and students answering questions. Other auxiliary functions are also to pave the way for better posting and answering questions. There are 3 versions of Honghe iLearning. Although there are not many updated versions, its business needs have always been centered on the work of teachers and students. It enhances the smooth progress of the work process between teachers and students by enhancing the communication between teachers and students. There are 26 versions of HomeworkBox. Judging from the analysis of many negative reviews, some users hope that HomeworkBox can focus on the core function of doing homework, rather than continuously adding fancy and useless functions. It should pay more attention to user feedback and attach importance to the practicality of the functions. (2) The core functions are concise and clear, and worth learning The product structure and business logic of Yuantiku are very clear and concise. When teachers log in, they will know that they can assign homework, and students can easily complete the answering process. This is good enough at the current stage. Next, we will continue to optimize and improve the core function page process, etc. Although Honghe iXue is very similar to Yuantiku in product structure and business logic, it is not clear enough in comparison and is more like a community-based teacher-student homework platform. In addition to basic tasks, there are also likes, voting, leave, posting new things, etc. Although the functions are rich and diverse, users are easily confused. The level-breaking games in HomeworkBox need to strike a good balance. Also, judging from the analysis of negative reviews, users still hope that this is a platform that focuses on homework, because there are still too many core function-related demands to be met, and it is very important to have a clear introduction to the core functions. (3) Big data analysis and intelligent recommendation are worth learning Yuantiku launched the "one-on-one question-setting" service based on big data analysis. It relies on big data to intelligently formulate questions for students and provide functions such as data statistics and rankings, and has a huge market demand. Big data can be widely used in areas such as user self-learning status cognition, user learning rankings, and intelligent recommendation of question banks. As an important part of the Internet-based educational tools, it should become the core technology of question bank companies. By establishing rich labels for question bank resources and user behaviors, each label can represent a phenomenon with a large number of repetitions. The more effective the combination of tags is, the more accurate the user model will be and the more realistic the big data statistics will be. And then provide users with high-quality test questions. The label data of high-quality question banks are more valuable for reference, reducing errors caused by repeated and inefficient data and forming a virtuous circle. On the basis of making full use of big data, combined with intelligent design concepts, we can provide users with more valuable functions. Intelligence makes users accustomed to and dependent on products, helping products expand market space. For example, intelligent statistics of learning status and ranking, intelligent recommendation of learning messages and materials, intelligent human-computer interaction, intelligent reminders, etc. (4) The development of social feedback products is worth learning Honghe iXue strengthens its social attributes by improving its messaging function, and social attributes have now become an important part of Internet tools. It is difficult for users to remain interested in a tool for a long time without human interaction. Social interaction makes users dependent on tools. Therefore, it is worth referring to apply it to educational apps. The social interaction in educational applications is based on mutual learning and mutual progress. The media of social interaction are personal learning files, learning notes, learning rankings and learning materials. Therefore, social interaction is not just a simple communication between teachers and students of Honghe iXue. It can go a step further by enriching users' personal learning homepages and establishing interactive channels, allowing other users to reach other users' homepages through rankings, geographic locations, friend relationships, learning tags, learning notes, etc., thereby achieving deeper social interaction. 7.2 Thinking and Development Suggestions(1) Target users and product positioning should be clear Different target users lead to great differences in product focus and subsequent development direction. For apps that take photos to search for questions and apps that answer questions with a question bank, their user groups are students, and it is students who actively come into contact with the product, so the focus of the product is on the full variety of question banks; and for apps that do homework for teachers and students, their users are teachers and students, but it is teachers who drive students, so the focus of the product should be on solving the pain points of teachers in the process of setting questions and marking them. The differences in product target users and positioning lead to differences in subsequent operational strategies and development directions. (2) Improvement and expansion of core functions After determining the target users and product positioning, we should focus on developing the core functions of the product. On the basis of the core function of teacher-student homework, there are many other expansion functions that can be considered:
Products and operations complement each other. After the functional design of the product is gradually improved, the product needs to be assisted in its development from the perspective of operational strategy.
8. AppendixThere are many K12 education products on the market. The competing products studied this time are mainly concentrated on answering questions, homework and other types of apps, including Honghe Ixue, Yiqizuoye, HomeworkBox, Xiaoyuan Search Questions, YuanTiKu, Baidu College Entrance Examination, Baidu Homework Helper, Xuebajun, Xuexibao, Afan Question, Homeworktong, Magic Cube, Ask Him Homework, Happy Learning, etc. According to the differences in product positioning and core functions, the above apps can be divided into four categories:
In order to obtain more comprehensive comparative information, two types of competitive product analysis were conducted. One was based on functional content, and the selected competitors were Baidu Homework Helper, Baidu College Entrance Examination, Xuebajun, and Yuantiku. The other was distinguished by the characteristics of the target user group, and the competitors were the fourth type of APP, namely HomeworkBox, TogetherHomework, Honghe Ixue, and Yuantiku. 8.1 Functional content distinction and comparisonThe main competitors include Baidu Homework Helper, Baidu College Entrance Examination, Xuebajun, and Yuantiku, which are analyzed from the perspective of basic functions, content analysis, and extended functions. (1) Functional analysis - basic functions summary:
(2) Functional Analysis – Content Analysis summary:
(3) Functional analysis - expanding functions summary:
8.2 Target User Differentiation and ComparisonThere are two types of APPs under this type, namely the teacher side (Honghe Ixue also has a parent side) and the student side. Competitive product analysis focuses on the question bank on the teacher side, the messages on the student side, and the overall process information flow of "setting questions - answering questions - marking". (1) Functional analysis: source and form of question bank
(2) Functional analysis: job reports and messages
Mobile application product promotion service: APP promotion service Qinggua Media advertising This article was compiled and published by @尹剑利 (Qinggua Media). Please indicate the author information and source when reprinting! |
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