Mobile Internet Professional Level 4 Exam is here~ CPA, CPD, CPI, and CPS are just entry-level. Do you know about DSP, DMP, PMP, and PDB? If you don’t know these [professional terms], how can you operate happily? This article is divided into two parts
1. Advertising related professional terms
The key function is to integrate the advertising space resources provided by the website to meet the needs of advertisers for advertising.
An advertising exchange is a technology platform that conducts bidding based on the traffic provided by numerous advertising networks.
Compared with traditional PPC advertising (charged based on the number of users), CPM advertising (charged per thousand views), CPC advertising (charged per click), Monthly Flat (monthly billing), Daily Flat (daily billing), etc., RTB bids based on each ad display exposure.
Provide advertisers with a programmatic advertising platform that spans bidding markets, platforms, and terminals, and achieves audience-based precision delivery through data integration and analysis.
Data management platforms help all parties involved in the buying and selling of ad inventory manage their data, make it easier to use third-party data, enhance their understanding of all of this data, and pass data back or pass customized data into a platform for better targeting.
Refers to the process of automatically executing advertising media purchases on behalf of advertisers through digital platforms. In contrast, there is the traditional method of purchasing manpower. The implementation of programmatic buying usually relies on the demand-side platform DSP and the advertising trading platform Ad Exchange. It includes RTB real-time bidding mode and non-RTB non-real-time bidding mode.
It is a new form of Internet advertising transaction that combines traditional private transaction methods with the working method of programmatic advertising. Advertisers purchase or reserve ad space in advance to obtain high-quality traffic, and then use programmatic methods to manage the advertising delivery of this traffic so that audiences only see the ads they want to see.
Simply put, after advertisers purchase media through PDB privately, they can deliver them through DSP. Of course, PDB is not suitable for everyone. Brands with larger scale and market may be more suitable for PDB's approach.
The front page news page of each portal is the main location that advertisers compete for. For example, the banner on the homepage of Sina Weibo
An ad space on a page with very little long-tail traffic, such as an ad space after a click on a certain page on a small game website
The app ad is charged based on 1,000 impressions, and the cost per thousand impressions = (advertising cost/number of people reached) × 1000;
Pay per click on your app ads.
Cost per activation. Currently on mobile devices, most settlements are based on activation, and some are settled based on registration.
Payment is made based on sales, which is a profit-sharing model.
That is, the charge is based on the display time, and this time may be Day/Week/Month/Season/Year.
Cost per access, less used.
The fee is charged per installation.
CPD (Cost per Download) means paying by download, fee = actual download volume * download unit price.
2. Operation-related professional vocabulary AARRR (acquisition, activation, retention, revenue, referral) They correspond to the five important links in the life cycle of this mobile application: acquiring users (Acquisition), increasing activity (Activation), improving retention ( Retention ), obtaining revenue (Revenue), and self-propagation (Refer) DNU (Daily New Users) Number of users activated/registered daily. It can also be called activation or registration, depending on your definition. CAC (Customer Acquisition Cost) User acquisition cost (also commonly known as CPA) CPC (Customer Per cost) User acquisition cost = promotion cost / effective new users DAU (Daily Active Users) Number of users who open and use the product every day WAU (Weekly Active Users) The number of users who have started using the product in the past week (7 days including the current day), usually calculated based on a natural week. MAU (Monthly Active Users) The number of users who have logged into the app in the past month (30 days including the current day), usually calculated based on the calendar month. DEC (Daily Engagement Count) Mostly used for games. A user's use of a mobile game is counted as one participation, and the number of daily participations is the total number of times the user participates in the game every day. DAOT/AT (Daily Avg. Online Time): Average daily online time of active users. That is: total daily online time/number of daily active users. General rough calculation company: AT=ACU*24/DAU DAU (Daily Active User) MAU (Monthly active users) Users Retention The statistical time interval includes the startup and usage status of new users in different subsequent periods. Day 1/3/7/30 Retention Ratio Next day/three day/seven day/month retention rate The number of new users launched on the second day/third day/seventh day/thirtieth day (excluding the first launch day) accounts for the proportion of new users. The retention rate needs to be tracked over the long term, and can be set to 30 days, 60 days or 90 days as needed. Users Churn Statistics on the number of users leaving the product at different times during the time interval. Day 1 Churn Ratio The proportion of users who used the product on the statistical day but did not use it in the following seven days is considered active users on the statistical day. This definition can extend the observation length as needed. Day 7 Churn Ratio The percentage of users who used the app last week but did not use it this week to the weekly active users last week Day 30 Churn RatioMonthly Churn Rate The proportion of users who used the product last month but not this month to the monthly active users of last month. MPR (Monthly Payment Ratio) The proportion of paying users to active users during the statistical time period. Usually measured in months. Calculation company: MPR = APA / MAU, where APA is the number of monthly paying users APA (Active Payment Account) number of active paying users The number of users who successfully paid during the statistical time interval. Usually measured in months. If calculated on a monthly basis, the following relationship exists: APA=MAU*MPR, where MAU is the number of monthly active users and MPR is the monthly payment rate. ARPU (Average Revenue per User) The average revenue generated by active users for the product during the statistical time period. Usually measured in months. ARPU = revenue/number of users Monthly ARPU = Revenue / MAU Calculation method: Total product revenue divided by total number of active users of the product, usually calculated on a monthly basis, i.e. ARPU = total monthly revenue / number of monthly active users (MAU) ARPPU (Average Revenue per Paying User) The average revenue contributed by paying users to the product during the statistical time period. Usually measured in months. ARPPU = Revenue / Number of paying users Monthly ARPPU = Revenue / APA Life Time The time between a user's first participation in a game and the last participation in the game is generally calculated as an average. LTV (Life Time Value) APP Top Promotion (www.opp2.com) is the top mobile APP promotion platform in China, focusing on mobile APP promotion operation methods, experience and skills, channel ASO optimization ranking, and sharing APP marketing information. Welcome to follow the official WeChat public account: appganhuo [Scan the top APP promotion WeChat QR code to get more dry goods and explosive materials] |
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