There are so many ways to promote APP, let’s take a deep analysis of the points wall!

There are so many ways to promote APP, let’s take a deep analysis of the points wall!

At 2:00 p.m. on September 6, we held the fourth live broadcast of [ ASO Open Class], explaining the point wall issue that many APP operators are concerned about. Below is some useful information about live streaming.

1. Background of the Points Wall 2. Value of the Points Wall

3. Comparison of Offers Wall Effects

4. Factors affecting the effectiveness of offer wall

1. Offers Wall Background

On March 6, 2008, Apple released the application development kit (SDK) for the iPhone. Three months later, the number rose to 250,000. Following the launch of the SDK, Apple App Store was officially launched on July 11 of the same year.

"Where there are rankings, there are people who manipulate the rankings ; where there are votes, there are people who manipulate the click counts ." This truth of the Internet age is also proven on the App Store. In 2013, professional App ranking companies (teams) of a certain scale appeared in China.

In 2014, the domestic points wall business began to grow in scale. The WeChat version appeared in 2015, and the points wall has become the first choice for more and more APP promotion operators.

2. The value of offer wall

The principle of the points wall is to display various points tasks (downloading and installing recommended high-quality applications, registration, filling out forms, etc.) within an application, so that users can complete tasks and earn points on the page. Through the offer wall, we can achieve the following two points
2.1 ASO

APPs can improve their ranking in keyword search results by being found and downloaded by real people searching for keywords.

When an APP needs to optimize a certain keyword, for example, LeTV Video wants to improve the ranking of users' search keywords "video", it can achieve this through the points wall.

2.2 Ranking

As the number of downloads of an APP increases, its ranking in the list will rise.

3. Word grouping and word segmentation, using ASO tools

We have listed the results of several points walls in the 30 days from July 25th to August 26th. The effect indicator is: the number of apps whose rankings have dropped/the total number of apps released*100%. The larger the value, the worse the effect of the points wall.

Then we can see that in this chart, the average decline rate of Points Wall A is 15.74%, the average decline rate of Points Wall B is 9.83%, the average decline rate of Points Wall C is 10.18, the average decline rate of Points Wall D is 8.98%, and the average decline rate of Points Wall E is 10.78%. Except for Points Wall A, which has a significantly higher ratio, the poor performance of other Points Walls is also around 10%.

4. Factors affecting the effectiveness of offer wall

We can see from the above figure that about 10% of the apps on several points walls have seen a drop in rankings, so what are the factors that affect them?

4.1 Timing

We usually focus on the time between 3pm and 4pm, as this time period is the best. If some APP operators set the time in the morning or evening due to haste, it will affect the effect of the points wall.

4.2 Magnitude

The ranking of the points wall is not only related to the number of views of your own APP, but also related to competitors. Here is a simple example:

TuX gave 5,000 hits to the second-ranked keyword “travel” in an effort to take the first place. XieX gave 10,000 hits to the keyword “travel” which ranked first. It is obvious that TuX achieved little success in this points wall operation.

4.3 Human Factors

This problem is easy to understand. When players are doing tasks within the points wall, the points wall may be ineffective due to reasons such as downloading the wrong APP due to ICON; not finding the APP through specified keywords but directly searching for the APP name to download the APP, etc.

4.4 Anti-cheating measures

Anti-cheating measures are settings in the background of the points wall to determine the authenticity of users' tasks. Some points walls have poor anti-cheating measures, so it is difficult to identify users' repeated downloading behavior, downloading behavior with multiple Apple IDs using a single IP, and so on. If this measure is done well, it will significantly improve the effectiveness of the points wall.

In addition to the above factors, we can see that Points Wall A is obviously worse than the others. The reason affecting the difference of about 5% may be the quality of Points Wall A itself, which is related to factors such as the user quality and function settings of Product A; it may also be that one of the above four factors is particularly poor. I hope everyone will consider carefully when choosing to launch a points wall !

Mobile application product promotion services: ASO optimization services Qinggua Media information flow

The author of this article @ CQASO is compiled and published by (APP Top Promotion). Please indicate the author information and source when reprinting!

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