TV trial version of "The World of Jianghu" experience: multi-dimensional development shows the style of martial arts

TV trial version of "The World of Jianghu" experience: multi-dimensional development shows the style of martial arts

2015 was the year when the IP industry exploded, and it also allowed TV games to successfully board the fast-forward train. Both the TV version of "The Journey of Flower" and "Balala the Fairies" demonstrated the value of popular IPs to games.

Following "Balala the Fairies" and "Dragon Warrior", Shengjian Network once again launched a game adapted from a popular novel called "The World of Jianghu". After moving away from the single-player category, I wonder what kind of surprises Shengjian will give players in terms of online games?

The painting style is beautiful and shows the martial arts style

As a martial arts game of the same name, "The World of Jianghu" does not focus on highlighting the majestic momentum in character modeling, but instead adopts the style of domestic cartoons. This is different from the setting of "Fighting Jianghu" with aura. However, the beautiful painting style combined with the classical martial arts clothing shows a sense of heroic spirit.

At the same time, in terms of tutorials, the 2.5D texture scenes and the simple yet exquisite map settings also reveal a martial arts atmosphere. At the same time, the switching of music is also very appropriate. The battles are accompanied by passionate music, but during breaks, it changes to simple light music. Driven by the music, the game scenes that seem real and illusory also make players linger.

Although "The World of Jianghu" has unique meanings in terms of pictures and music, the voice-overs of the characters sometimes sound stiff, which is a small pity.

Rich content and multi-dimensional development

For most 2D horizontal scrolling online games, the game progresses gradually with the tasks, and many modes are unlocked one by one according to the levels. This also applies to "The World of Jianghu". However, since it is adapted from the novel "The World of Jianghu", the content of the game also has many commendable aspects.

First of all, as a martial arts game, the five major sects all have their own unique attributes in character selection. The ability diagram in the lower right corner directly determines the character's position, and the defense, attack, and healing professions are clear at a glance. For large-screen TVs, the remote control is easier to operate, and the smooth operation in the game also reflects the game's adaptability to smart TVs.

In the task system built based on the story background of the original work, in addition to the main line, the rich side lines also affect the player's future direction and are meaningful to the growth of the game characters. Of course, the side lines are not all about fighting and killing. Answering questions, decrypting puzzles and other methods make the martial arts more full-bodied.

After abandoning the turn-based mode of RPG, the time-limited combat mode adopted allows players to grasp the battle process more quickly, and the control of control, output and healing are all in the hands of the players. It is worth mentioning that unlike head-on confrontation, it is common to be attacked by the enemy from behind during the battle, and of course the difficulty is further increased.

In the early stages, the game is relatively easy and very suitable for players to get started. However, the difficulty will suddenly increase afterwards and it is easy to fail. Strengthening aids such as equipment and veins can further enhance the player's strength in the game.

However, unlike "Fighting Arena", the player's equipment is not obtained through fighting. Each sect has a fixed set of equipment, and it is more direct to enhance it through strengthening and advancement.

Of course, online games are not about fighting alone. Players can recruit NPCs to help themselves in the game. The collection and deployment modes of strategy games are combined to greatly improve the playability of the game. Of course, players can also further improve their strength by strengthening equipment and advancing.

Where there is a world, there are partners. The game is designed with various forms of social methods such as friends, masters and apprentices, gangs, etc., so that players are no longer "alone" and can make friends with various knights from the world, team up with different players, and cooperate to complete difficult dungeons.

Regardless of which video game it is, there is always a store that remains unchanged. This helps players advance faster to replenish their base with items. Of course, it also appears in "The World of Jianghu", but because it is a trial version, recharge is not enabled. However, the coins obtained through tasks and looting can still be used to buy some satisfactory items in the store.

The introduction of IP brings new vitality to TV games

Due to the rapid development of the Internet, the addition of smart TVs has also provided a faster way for IP to be disseminated. Among them, popular IPs, led by domestic TV series, are constantly impacting the world of users.

Since the premiere of "The Journey of Flower", fans have been very enthusiastic about it. Meanwhile, the emergence of the mobile game of the same name has also attracted many players, with monthly revenue exceeding 200 million, which is enough to prove the benefits that popular IPs bring to games. As a year of explosive growth in the IP industry, the popular films and TV series in 2015 include "Nirvana in Fire" and the currently airing "Legend of Miyue", and their IPs are also worth developing into games.

The huge benefits that IP brings to the gaming industry have also profoundly influenced the development of TV games. Among them, "Balala the Fairies" released during the National Day holiday, combined with the TV game of the same name from Shengjian Network, has been hotly discussed by many users in the form of film-game linkage. While following the drama, the game's innovation in content has also attracted considerable attention from players.

As an extension of the entertainment and cultural industry, games will inevitably penetrate and complement each other with other forms of expression such as film, television, and literature. At the same time, with the rapid development of the home entertainment industry, TV games built with popular IPs will inevitably attract the attention of many fans. With the careful creation of content by game manufacturers, it may bring new vitality to TV games.

As a winner of Toutiao's Qingyun Plan and Baijiahao's Bai+ Plan, the 2019 Baidu Digital Author of the Year, the Baijiahao's Most Popular Author in the Technology Field, the 2019 Sogou Technology and Culture Author, and the 2021 Baijiahao Quarterly Influential Creator, he has won many awards, including the 2013 Sohu Best Industry Media Person, the 2015 China New Media Entrepreneurship Competition Beijing Third Place, the 2015 Guangmang Experience Award, the 2015 China New Media Entrepreneurship Competition Finals Third Place, and the 2018 Baidu Dynamic Annual Powerful Celebrity.

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