Open source engines are naturally sharing-minded. Recently, the Chinese version of the Cocos 2d-JS API documentation was officially launched. In order to meet the reading habits of domestic developers and help them better understand the engine architecture and learn key technical points, Cocos 2d-JS has invited many developers to participate in the translation work. It is reported that the API document is based on Cocos 2d-JS 3.2rc0 version. Developers can browse all classes, functions and usage methods of Cocos 2d-JS in the document and quickly retrieve the methods needed in the learning and development process. HTML5 technology is a newcomer in the mobile development world in the past two years. Originally, application developers may have to spend a lot of effort to achieve the efficiency of HTML5 game development, and they need to constantly repeat coding, debugging, and running; however, the biggest advantage of HTML5 mobile applications is that they can be debugged and modified directly on the web page. At the same time, the mainstream mobile browsers on the market now have the ability to support HTML5, which has made HTML5-based mobile light games quickly popular. Click-to-play and rapid dissemination are becoming industry benchmarks. Cocos 2d-JS is the JavaScript version of Cocos 2d-x. It integrates HTML5 technology and Cocos 2d-x JavaScript Binding (JSB), supports all the core features of Cocos 2d-x and provides a simpler and easier-to-use JavaScript style API. It can help developers easily use JavaScript language for game development, quickly build prototypes for verification, and allow games to run on all browsers that support HTML5 specifications. HTML5 games are becoming more and more popular, and their proportion in the mobile game industry is also increasing. There are already quite a few casual and social games on the market that are developed based on HTML5 specifications. Cocos 2d-JS brings the easy-to-learn and easy-to-use Cocos 2d API to the HTML5 game development field. While ensuring efficient development, it also adheres to the real-time update and click-to-play features of HTML5 games, which can bring higher user conversion rates and stronger market competitiveness to the product. A superstar game developed based on Cocos 2d-JS At the same time, Cocos 2d-JS is a cross-platform game engine that fully supports "one set of code, running on all platforms", so developers can also use JavaScript language to compete in the native game market. This technical solution naturally supports online resources and script hot updates, high performance and high efficiency, and can fully support various complex and cool game effects. At present, many products developed based on Cocos 2d-JS, such as "Transformers: Rise" and "Legend of the Three Kingdoms", have successfully become world-famous games. At the same time, DeNA's other genuine boutique mobile game "One Piece: Journey to the West" developed with Cocos 2d-JS has also been released to the public. With classic theme songs, familiar original voice actors, and a passionate adventure world, this game climbed to No. 2 on the iOS paid charts in just two hours after its launch, living up to the expectations of many One Piece fans and heavy gamers. Cocos 2d-JS invites many developers to participate in this translation work. The Chinese version of the API documentation is designed to help all domestic developers who use Cocos 2d-JS. In the documentation, developers can retrieve all classes, functions and usage methods of Cocos 2d-JS, saving a lot of time in the learning and development process, further reducing costs, and more happily enjoying the high-efficiency, high-performance, and full-platform development experience brought by Cocos 2d-JS. If an open source engine is a lake, then all the developers who use the engine are the trickles flowing into the lake, and are also the fish in the lake, both beneficiaries and contributors. The Cocos 2d-JS Chinese version API documentation has received selfless dedication and support from many developers. Cocos will continue to work hard to provide everyone with more powerful and easier-to-use engines and tools to help developers gain market share. Thanks to the developers who contributed to this documentation: http://cn.cocos2d-x.org/doc/jsdoc/volunteerlist.html |
<<: Global annotation and graffiti
In the process of mobile game or mobile applicati...
While 360, LeTV, Gree, Meitu, Li Yang and many ce...
Reference: The Smithsonian's National Zoo and...
Git builds a distributed version controller tutor...
If you are a Java programmer who is passionate ab...
If ordinary people are told that "wild boars...
: : : : : : : : : : : : : : : : : : : : : : : : : ...
[[130336]] For games that require players to make...
While the iPhone 6/6 Plus series are selling well...
This article mainly introduces the conditions for...
Many startups are interested in trying to discove...
Since last night, the Moments has been completely...
As one of the absolute mainstream channels for AP...
Is there any kind Faster than Su Bingtian? some F...