As a benchmark in the field of virtual reality, every move of Oculus has attracted much attention. However, so far, Oculus has only released the developer version of the virtual reality helmet Oculus Rift, and ordinary people still cannot perceive its technology. Now the good news is here, Oculus announced that the consumer version of Oculus Rift will be launched as scheduled in the first quarter of this year. For a cutting-edge smart hardware, this is very valuable. Unlike virtual reality helmets that require a mobile phone, the Oculus Rift is equipped with a display and sensor equipment, which can provide higher resolution and lower latency. The consumer version of the Oculus Rift has a single-eye resolution of 1200×1080 and a refresh rate of 90Hz. It also has a complex interpupillary distance adjustment device that can move the screen and lenses at the same time to adapt to users with different interpupillary distances.
In addition, Oculus Rift needs to be connected to a computer host to run virtual reality software. Moreover, due to the requirements for display effects, the computer host also needs a relatively high configuration. Last month, Oculus announced the configuration requirements for the host that works with Oculus Rift: Although the price has not been announced, the headset and the host must cost a lot. But in order to experience virtual reality, it's all worth it, right? Another piece of bad news is that the Oculus Touch controller that works with the Oculus Rift has been delayed. Ouclus said that the controller still needs to be improved in three aspects: first, to make it more comfortable for users to wear; second, to improve the stability of the product; and third, to improve the controller's recognition of hand gestures. Oculus Touch, which was originally scheduled to be released in the first quarter of this year, is expected to be available in the second quarter. This is a handle specially designed by Oculus for virtual reality. It looks like a crescent moon, so its development code name is "Half Moon". According to Palmer Luckey, founder of Oculus, Ouclus Touch subverts the original game handle and can accurately recognize user gestures, such as waving or giving a thumbs up, and can also track finger movements and provide vibration feedback.
With Oculus Touch, you can pick up objects in the game, wave your hands, shoot, and there are traditional joysticks and buttons to help you operate. The best part is, "When you hold Touch, you can see your own hands in the virtual world!" So, it's worth waiting a little longer for such a revolutionary device. |
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