On the current large-screen TVs, in addition to casual games that occupy a large proportion, the old three that are loved by players - guns, cars, and balls are also becoming extremely popular in TV games. With the continuous adaptation of handles, shooting games have also become the focus of TV games recently. "Gunfire Frontline" was a cartoon CS-style shooting mobile game that was widely acclaimed in the APP STORE. After continuous improvements by Huanzhong Games, it became an EFUN competition game and is expected to launch a TV version in September. The test data package of the TV version was also obtained before the official release. Before entering the game, for some players who have played shooting games with a controller, the fine operation of the controller is at a relatively high level. Even if it is well adapted, game veterans will still spend a lot of energy when operating the dual joysticks at the same time, not to mention novice players. However, from the control diagram of "Gunfire Frontline", it can be found that the game seems to have abandoned the movement option and spent a lot of time focusing on aiming. I wonder what kind of surprises it will bring to players during the game. The combination of semi-cartoon-style stickers and passionate background music makes people feel eager to play before they even start playing. After entering the game, the strong CS style will definitely resonate with players. After all, as a shooting game of that era, CS undoubtedly brings a lot of memories to current players. The guns in the game are also designed more delicately, and many familiar weapons such as M16 can be found in it. In the game, the characters will move by themselves, and the player does not need to spend a lot of effort to control them, just aim and shoot. In shooting games, using a joystick to control the crosshairs is a big problem, but after continuous adaptation by the fans, the aiming system of "Gunfire Frontline" is not too difficult, and even novices can easily get started. In addition to eliminating enemies during the game, picking up items is also determined by shooting. However, due to the game settings, after the enemy is eliminated, the character automatically enters the next scene and cannot shoot while moving. Many items that appear nearby cannot be obtained, and if you want to obtain the items, you have to give up attacking the enemy, which can easily cause casualties, and the player has to be caught in a dilemma. Purchasing guns can greatly increase the player's damage ability, and upgrading can further improve one's strength. However, since this is a test version, some store content cannot be displayed and payment cannot be completed. When the official version is launched, players should be able to choose their favorite weapons in the store. Sharing joy with others is worse than enjoying it alone. From the interface, we can see that "Gunfire Frontline" has added a lot of online activities. Although this is a stand-alone game, it does not prevent you from competing with other shooting enthusiasts, competing in scores, and competing in skills. You can also share your gaming experience with your companions. With the arrival of the official version, Huanzhong Games will present more exciting content to players. Players need to communicate in video games The development of the Internet has led to the rapid evolution of smart TVs, and the expansion of the network has also made TV games no longer a single entity. In this era of rapid information development, computers, mobile phones and even TVs have become indispensable communication tools for users. However, among video games, stand-alone games still occupy a large proportion, which makes it inevitable for players to feel bored during the game. After all, no matter how well they play the game, there is no one to tell and no one to share it with. If the operation activities of offline games can better promote the characteristics of the game to players, then the communication of online games means that players can communicate with each other, find their own place in the game, and share the fun of the game with friends. Playing games is no longer a one-man show. With the development of TV games, games like "Gunfire Frontline" that allow communication and competition with different players will definitely find their own place on the big screen of TV. As a winner of Toutiao's Qingyun Plan and Baijiahao's Bai+ Plan, the 2019 Baidu Digital Author of the Year, the Baijiahao's Most Popular Author in the Technology Field, the 2019 Sogou Technology and Culture Author, and the 2021 Baijiahao Quarterly Influential Creator, he has won many awards, including the 2013 Sohu Best Industry Media Person, the 2015 China New Media Entrepreneurship Competition Beijing Third Place, the 2015 Guangmang Experience Award, the 2015 China New Media Entrepreneurship Competition Finals Third Place, and the 2018 Baidu Dynamic Annual Powerful Celebrity. |
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