Do you remember the "Child of Light" launched by Sony on the Chinese PS4? Although Ubisoft has many masterpiece IPs, the performance of these 3A masterpieces in recent years has not been satisfactory. On the contrary, "Child of Light", with a good story background and ink painting style scene design, has made this kind of fairy tale game produce unexpected results. Now, after the release of Child of Light in China, Sony has introduced another style of fairy tale game, Fat Princess Wars, to China. This is also a new ARPG after Fat Princess on PSP and PS3. However, for Chinese players who have long been accustomed to watching Japanese anime, will this European and American style fairy tale arouse their desire to play games? Cute + cute two-head body modeling, the happy fruit in Sony games At present, any game with the word "Chinese version" is dominated by simplified Chinese. This has long been an absolute in the minds of players. Although the traditional Chinese version of Hong Kong Chinese allows players to smoothly experience many international versions of games, it is not as superior as the simplified Chinese version. This is also the case in "Fat Princess Battle". Just from the simplified Chinese version, you can see that the whole game has a lot of sincerity. When talking about Sony's first-party works, whether it is the previous "Ratchet & Clank" or the 3A masterpieces "God of War" and "Uncharted", they all give people a feeling of exquisiteness and heavy core films, but "Big Gay Princess" has changed people's perception.
Although the game screen has the style of HD pixel games, the game content is really rich. At least, "Fat Princess Wars" includes the face-pinching system that only masterpieces like "NBA 2K" and "The Division" have. However, as a fairy tale game, the two-head design may not be very popular with most players, but it still has a great contrast. At the same time, the addition of face-pinching has greatly improved the playability of this game. It must be mentioned that the producer is indeed interesting in character design, and the attitude column has also become a highlight. For today's games, this kind of multi-element presentation has indeed greatly improved the quality of the game itself. This also gives "Fat Princess Battle" a sense of hierarchy compared to the previous ones. Of course, the game is still mainly fun, which also makes it a somewhat alternative happy fruit among Sony's first-party masterpieces. A new attempt in the style of "Fat Princess"
This game, like "Ratchet & Clank", has a good storyline as the theme throughout the game. However, unlike the movie CG "Ratchet & Clank", the traditional plot of "Super Fat Princess Battle" about the knight saving the princess and saving the continent is instantly lost against the backdrop of not serious and even more exaggerated and funny pictures.
If you judge this game as a game for young people based on your first impression, you will definitely be slapped in the face. Even though the game style is similar to PSP's "Puffy Princess Rescue: Cake Bunch", the content difficulty is definitely suitable for the next-generation console. This is different from the completely re-renovated "Ratchet & Clank". This game only inherits the traditional style of "Puffy Princess" in terms of graphics and story background, but it is a brand new work inside.
The game's combat modes are extremely rich. Even though it is called an ARPG, it is not that simple. First of all, the monsters are complex and varied, with a very high hit rate. At the same time, the various mine traps and DEBUFFs scattered throughout the venue are enough to make players suffer. What's more, the appearance of elite enemies and their immunity to various states. If you are a little clumsy or mentally retarded, you will be taught a lesson in an instant.
Among today's casual games, this game seems a bit too heavy. Even games like "Child of Light" and "Rayman" cannot match it in terms of diversified style, especially the intricate BOSS battles, which require the use of various props elements. Decryption and details are all noteworthy links, which makes the whole battle extremely interesting. This type of game is far more suitable for gamers to operate than "Dynasty Warriors 7" which is just a monetization game at 299 yuan in China.
It is worth mentioning that in the process of players constantly clearing monsters and eating blood, the character will be deformed according to the amount of food used. Although the character's functions are greatly improved, but... I mean, that naked fat man, can you not be so funny?
Although this game is extremely interesting, it cannot escape the framework of RPG elements. After decades of development, the equipment system is still an important element of this type of game. Even the simplified form of "Fat Princess Wars" is still supported by this mode, which is very different from "Child of Light" which only improves the numerical system.
Of course, a game like "Child of Light" that can be completed in a few hours is a bit too childish. Although "Charlie's World" still has a strong fairy tale flavor, and the fairy tale narrative adopts a page-turning method more like Disney, it does not prevent it from adding sandbox-like exploration. Although it is more monotonous and simpler than "GTA", the side quests, exploration, and character and scene interactions have completely enriched the inner world of this game, which is quite like a small version of "Minecraft" (although you can only pinch yourself). Multiplayer online custom costumes emphasize individuality
When you get this game, the preconceived image makes you think it is just a stand-alone game. After all, first-party masterpieces like "Ratchet & Clank" all belong to the stand-alone category, and "Battle of the Chubby Princess" is just a niche game. However, the addition of multiplayer online play surprised some people. But if you think about the current domestic games, PSN online play is no longer a new thing. Games such as "Toukiden", "LittleBigPlanet" and "Rayman" have already allowed Chinese people to enjoy this privilege.
In terms of multiplayer games, this game supports 4-player team battles on the same screen, including local and online connections. Since they are all on the same screen, the tactical coordination has also become a test of the tacit understanding of the partners. It is worth praising that the online connection of this game is indeed quite smooth. Compared with the situation of waiting for half an hour without any response in the Chinese version of Xbox One "Halo", Sony's establishment of domestic servers is still a wise move. Of course, if all the characters have common styles when playing online, it will definitely cause disgust among players. In today's materialistic world that emphasizes personalization, games are more or less infected with these trends. Relevant custom accessories can be unlocked during the battle. This seems to be similar to the dungeon rewards of "The Division", except that one drops equipment and the other adds more costumes.
However, the key point is that the cute style is also highlighted in the dressing, including hair shape, hair color, skin color, makeup, eye color, beard, accessories, and if you choose a female, there is no beard option. This is very different from other games, because the character is a two-headed body, so the head dressing becomes the most important part. All in all, "Battle of the Fat Princess" has entered a "steady and long-term" stage. Compared with many games in the Chinese market whose storylines are not very strong, such development is more suitable for long-term development and enrichment. Compared with works such as "Dynasty Warriors 7" and "Toukiden" that are repeatedly mowed down, and games such as "Driveclub" and "F1 2015" that are only loved by specific players, the introduction of high-quality games can indeed attract the attention of many players. At the same time, looking at Sony's grasp of the domestic market, "Big Fat Princess Battle" and "F1 2015" have already passed the review. Except for the implementation time of the simplification of the Chinese version, these games were released in a relatively steady pace. The successive appearance of masterpieces and high-quality games can also stimulate players' desire to buy, which is a relatively correct stimulation idea for the domestic market. However, looking at the PSN store in China, most of the games are still small games. Even the appearance of F1 2015 has not increased the heavy content of the entire Chinese game library. This is a problem that needs to be solved for the current Chinese PS4. For a masterpiece like Uncharted 4, there is still no news about the Chinese version, so it seems hopeless to release it simultaneously. However, judging from Sony's orderly development trend, there should be more surprises before the Chinese blockbuster "Final Fantasy 15" is released on September 30. As a winner of Toutiao's Qingyun Plan and Baijiahao's Bai+ Plan, the 2019 Baidu Digital Author of the Year, the Baijiahao's Most Popular Author in the Technology Field, the 2019 Sogou Technology and Culture Author, and the 2021 Baijiahao Quarterly Influential Creator, he has won many awards, including the 2013 Sohu Best Industry Media Person, the 2015 China New Media Entrepreneurship Competition Beijing Third Place, the 2015 Guangmang Experience Award, the 2015 China New Media Entrepreneurship Competition Finals Third Place, and the 2018 Baidu Dynamic Annual Powerful Celebrity. |
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