Agora.io launches AMG Voice, a real-time voice service for mobile games

Agora.io launches AMG Voice, a real-time voice service for mobile games

On March 9, Agora.io released AMG Voice (Agora Mobile Gaming Voice) globally. Dr. Chen Ruofei, the top audio expert of Agora.io and the product manager of AMG Voice, introduced the product and technical features of AMG Voice and gave a detailed introduction to the application of AMG Voice in the gaming industry.

[[185308]]

Agora has released the AMG Voice SDK for real-time voice for mobile games. Developers can access it directly through the API and quickly embed real-time voice functions in mobile games with just a few lines of code.

"Recently, embedded real-time voice has become standard in our mobile games, allowing players to communicate deeply in real time while playing games. However, mobile game voice is different from voice in the PC era. The performance limitations of mobile devices lead to a poor player experience, and it is difficult to find professional and independent third-party real-time voice service providers in the industry. Therefore, the AMG Voice we released this time is a real-time game voice SDK customized for the gaming industry. It covers the entire game scene and is designed with different modes suitable for FPS, MOBA, social leisure, MMORPG and other game types. This game voice SDK should be very professional on a global scale in terms of game engine (Unity, Cocos, SpriteKit, etc.) compatibility, CPU memory usage, package size, power consumption, etc." said Dr. Chen Ruofei, head of Agora's game voice products.

When game developers access any third-party SDK, they are most worried that it will not be compatible with the game engine after access. In actual use, it will also affect the game process itself, making the game slower and stuck, resulting in interrupted player experience. "AMG Voice emphasizes minimal impact and traceless access. For example, the SDK package is small, the CPU usage is more than 20% lower than the industry average, and the memory is more than 50% lower than the industry average. When the game voice is turned on, it can still ensure that the game does not get stuck or lose low latency, making players feel that real-time voice is part of the game." said Dr. Chen Ruofei.

[[185309]]

In order to provide low-latency, stable and high-quality real-time game voice, Agora.io has deployed its own SD-RTN™ real-time virtual communication network around the world, providing ultra-low-latency mobile game real-time voice AMG voice (Agora Mobile Gaming Voice), with an end-to-end average delay of 76ms. In this virtual communication network, intelligent routing optimization is used to accelerate voice information transmission, allowing players to experience fighting side by side in team battles.

At present, Agora.io's AMG Voice fourth-generation echo cancellation technology has been adapted to more than 5,000 models. AMG Voice is also suitable for different game scenarios, casual mode, competitive mode, low-power mode and world mode, all of which ensure that players have an immersive and complete voice experience.

Agora.io was founded in Silicon Valley in 2014 by Mr. Zhao Bin, the former CTO of YY. Agora.io pioneered the global real-time cloud service and became the most professional service provider in the field of real-time communication. Since its inception, Agora.io has been committed to providing quality-assured real-time communication services to developers around the world, and has done a great job in real-time communication, which has a high technical threshold and is difficult to guarantee quality. Developers only need to access a simple API and a few lines of code to implement audio and video calls and fully interactive live broadcast functions. At present, Agora.io's communication and live broadcast technologies have been widely used in various fields of the Internet, such as games, social networking, live broadcast, education, e-commerce and other vertical industries.

Xiaomi Interactive Entertainment, Seasun Entertainment, Snake Wars, and Werewolf have all established in-depth cooperation with Agora.io.

Agora Game Voice adopts a paid model, but it is developer-friendly, with 10,000 minutes free per month. For startup game development teams, access can be said to be basically cost-free.

Agora's real-time mobile game voice helps games improve activity and retention

In mobile games, real-time voice has always been challenging. On the one hand, it must meet the social needs of players, and on the other hand, it requires powerful technology to avoid affecting the operation of the game itself. With the development and improvement of real-time voice technology in recent years, as well as the popularity of mobile devices, game voice is conducive to creating a good social atmosphere and is the most direct way to increase game activity and retention.

"We chose Agora.io's game voice after layers of comparison and screening. Agora.io has a global voice live broadcast network, and the game voice does have good network quality and easy access, which brings great fun to the game. At the same time, when the game voice is turned on, it has little impact on the game itself, so we finally chose Agora.io's game voice." Fang Bo, CTO of Weipai, the developer of "Snake Battle", said.

Xiaomi Gunfight uses the real-time voice service provided by Agora. On the one hand, the unique team combat experience and real-time interactive social functions of FPS mobile games require highly reliable networks and low-latency real-time call quality to ensure the gaming experience; on the other hand, mobile games have a short life cycle and require professional and efficient services provided by third-party game voice, which should at least be easy to access, highly compatible with mobile phones, and inexpensive.

"Esports is a project that requires a lot of teamwork, and typing simply cannot meet the needs of esports teamwork, so we use a lot of real-time voice in games. Team cooperation scenarios such as tactical communication, division of labor and coordination that are unique to shooting games create very rigid demands for real-time voice communication." said the person in charge of Xiaomi Interactive Entertainment Games.

The application scenarios of game voice of Agora are wide, and it is suitable for various game scenarios such as e-sports, game live broadcast, game social networking, etc. Real-time game voice has become the standard for mobile games to increase interactive attributes. Low latency, low energy consumption, stable and high-quality real-time game voice will also bring more novel and fun gameplay to mobile games.

<<:  AR/VR/MR, what can Android developers do?

>>:  The Ultimate Guide to Creating and Publishing Android Libraries

Recommend

What did I do wrong to become a highly sensitive person...

In real life, highly sensitive personality (HSP) ...

up to date! Data rankings of 60 information flow advertising platforms!

Today I bring you the latest traffic rankings of ...

8 ways to drive traffic to public accounts through short videos

Friends who work on short video columns are no st...

Who can put an end to the prestige of the “4G Overlord Package”?

According to the China Consumers Association, it ...

How to start Baidu information flow advertising from 0 to 1?

Baidu information flow was developed after Baidu ...

How does product operation guide new users to pay?

The ultimate goal of product operation is to brin...

Google Android 13 QPR3 Beta 1 released for Pixel phones

On March 16, following the launch of QPR2, Google...