The bargaining function takes advantage of human greed to stimulate users to develop novice users. When bargaining is used to cultivate users' investment behavior, users can obtain both physical objects and the choice of earning profits. Users can then earn profits by eating mushrooms (the target objects grow into objects). So how do we design a reasonable bargaining function? Industry Introduction
Difficulties encountered:
Social e-commerceSocial e-commerce is inherently centered around circles, bringing people together, selling goods to people in a layered manner, and transitioning marketing from the B-end to the C-end. In essence, it is about building a relationship chain and building sales on it. This is a huge change in model, or a completely new model. From the perspective of cost structure, the cost of social e-commerce has largely shifted to the social cost of building relationship chains, such as using social red envelopes and bargaining, combined with huge investments to continuously aggregate users to the platform, and the growth logic has shifted from the operation of commodity categories to the operation of relationship chains. Combining the physical characteristics of planting/breeding, a sub-module of the product is designed with bargaining and free shipping as the starting point. Guidance Model - Model YAccording to the Y model analysis: (1) Demand: How to solve the problem of platform customer acquisition in the current market environment? Method 1: Directly place advertisements in media that can influence the target user group? Method 2: Utilize existing seed users to generate new users? (2) Purpose: Quickly acquire new investment users User process: Buy mushroom sticks - grow mushroom sticks - sell mushrooms - withdraw cash. This process should only be used for well-targeted users. How to establish links with novice users? In order to make novice users truly aware of the existence of the target object, some benefits are needed to attract them to participate. Process: Participate in the event - give away mushrooms - give away red envelopes - give away mushroom sticks - grow mushroom sticks - sell mushrooms - withdraw cash. The overall process cost is controlled at 100-200 yuan per user, with a single startup time limit. The difficulty of bargaining increases gradually, and the prizes increase gradually. (3) Human nature: human greed (free/monetary rewards) Getting a certain amount of reward within a specific period of time will make users feel more involved, and the temptation of money will easily make them want to get involved. (4) Function: Based on 1-2-3, a solution function is launched: bargain and get it for free Increase user engagement, quickly attract new users, and build user awareness of the platform. Specific implementationBargaining process: Purpose of bargaining:
Bargaining Design:
Bargaining logic:
SummarizeThis type of function exploits human greed to stimulate users to develop novice users. When bargaining is used to cultivate users' investment behavior, users can obtain both physical objects and the choice of earning profits. Users can then eat mushrooms (the target object) and obtain the investment mushroom sticks, which can then be sold for profits after they grow. This feature is highly suitable for the current environment; it can not only achieve user growth, but also give users physical experience and increase their confidence in the platform. The disadvantage is that it cannot establish long-term stable investment users and can only be used as a way to attract new users during the product growth period. Author: Product Huang Zhong Source: Product Huangzhong |
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