The 2020 Double Eleven has come to an end, and major e-commerce companies have already released this year’s battle reports and announced their transaction volumes to make their presence felt for the last time. Behind this series of "new record" numbers, various e-commerce teams have racked their brains to try to empty consumers' wallets. Take Taobao as an example: adopting a star cat, discount allowances, store coupons, doubling the deposit, limited time discounts, flash sales, limited quantities... There are so many discount methods that the discount rules become very complicated. In addition to these preferential methods, there is another method commonly used by e-commerce companies - lottery. When it comes to lotteries, the draw amount and gameplay are worth discussing. Should we adopt the lottery rule of "more small prizes", that is, the prizes have low value and the number of winners is large, or should we adopt the lottery rule of "drawing a lucky big prize", that is, the prizes have high value and the number of winners is small? What is the difference between the impact of these two prize settings on the effectiveness of the event? First of all, whether it is "drawing a lucky grand prize" or "giving out more small prizes", there must be a prerequisite - users are willing to participate. So under what circumstances are users willing to participate in the lottery? Here are two counterexamples:
Every user has a relatively vague understanding of the value of his or her own time. The cost paid by the user each time a lottery is drawn can be reflected by the following perception model: Cost = time spent to achieve the lottery conditions * unit time value For different costs, users will tend to make different decisions:
Therefore, users decide whether to participate in the lottery based on whether their efforts can bring them more (or equal) rewards. Let’s discuss the differences between these two types of prize settings, and then take Double Eleven as an example to talk about which one e-commerce should adopt for lottery activities. 1. Draw the lucky prizeAccording to the perception model mentioned above, when the value of the gift is high, it can attract more groups with different time value perceptions to participate in the lottery. Then, the influence of choosing to draw a lucky prize on the activity effect can be reflected in the following three points: 1. Attract customers with high benefits and drive actionThe platform can use the "high interest" feature of the lucky grand prize to drive users to do more complex things, such as broadening the level of user sharing, which can be through activities such as forwarding, commenting, liking, sharing with friends, and requiring a certain number of friends to help. This will allow more users to participate, and use social media to spread the word about the lottery, thereby attracting new users. 2. Herd mentalityPrizes with high value can attract greater attention and increase visibility. At the beginning, not many people knew about the event. They thought that since there were few participants, the winning rate would be high, so they were extremely enthusiastic. Gradually, people who have not participated will want to try it themselves when they see so many people participating. Even if the number of participants gradually decreases, people's attention will not necessarily decrease, and they will continue to pay attention to who wins the grand prize. This is simple herd behavior. 3. Imagination space. When the prize is high, it will make people fantasize.Choosing a very large amount of money to attract users' attention can generate more exposure and topic volume than simply giving out multiple small prizes. There is a gambler mentality in human nature. Drawing a lucky jackpot gives people room for imagination. They will actively participate with the mentality of "what if I win?" At the same time, it arouses their desire to buy, further increasing the possibility of a transaction. At the same time, there are some drawbacks to the lucky draw rule: Many users will express doubts about the fairness of the lucky jackpot. In addition to the low winning rate, how to eliminate users' distrust of the authenticity of the event is also a difficult problem. Many people will doubt whether the winner is pre-determined and whether someone actually got the prize. 2. Give out more small prizesIf the effect of drawing a lucky jackpot is to attract new customers, then the effect of giving out multiple small prizes is to promote activation. The former is to attract people's attention, gather people together and quickly divert traffic; the latter is to increase user participation and increase user favorability. 1. Enhance everyone’s sense of participationThe unit investment cost of giving out small prizes is low, but because there are so many winners, everyone can win prizes by simply participating, which enhances everyone's sense of participation. 2. Increase user favorabilityOn the other hand, giving out small prizes is not only to attract users to participate in the lottery, but also to attract users to consume. Even if it is the value of a bag of salt, it can make users feel the real reward, thereby increasing user favorability. 3. Cooperate with marketing actions to amplify benefitsSince the prizes are of low value, it is very important to take advantage of active time periods and launch some effective marketing campaigns. For example, use the peak of attention activity to make precise marketing push, launch more differentiated marketing activities to stimulate user purchases, etc. The cost of the prizes can even be paid from the profits from users’ repeat purchases, which is very cost-effective. The disadvantages of giving out multiple small prizes also exist: Users are becoming increasingly tired of these small prizes and are less and less interested in participating. One is that the probability of winning cannot be 100%. Another is that even if you win the prize, if the value of the prize is too low, it is easy to attract complaints. Once sharing is involved to broaden channels, the number of participants will be greatly reduced. But if you just click the like button casually, the help it can provide in attracting traffic and increasing user stickiness is minimal. 3. Thinking about the rules based on Double 11Thinking 1: Choose to set up "more small prizes"
Thinking 2: Choose to set up "Lucky Prize"
Thinking 3: Mixed Use
ConclusionYou can choose one of these two lottery rules or lean towards one of them depending on the purpose of the event. Simply put, sales = quantity × unit price. In other words, if you want to increase sales:
Of course, some friends said this: In actual operation, few people use only one of the lottery methods, they all use a mixture. After all, this is about making money, not doing AB testing. Author: Tiantianwen Topics Selection Source: Tiantianwenhua |
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