Screen projection technology breaks away from hardware barriers and LeTV Game Hall creates new ideas for TV games

Screen projection technology breaks away from hardware barriers and LeTV Game Hall creates new ideas for TV games

Looking back at the history of video game development, the Famicom is a dazzling star that cannot be ignored. In the decades of development, the Famicom has countless classic games, such as Galaga, Tank Wars, and Donkey Kong, with cumulative global sales of more than 60 million units. In Japan, the Famicom has become the "pyramid" of the video game industry, with an average of one Famicom for every two households.

Today, mobile games on smartphones and tablets are booming, making the glorious era of "home game consoles = Nintendo's dedicated game consoles" gone forever. At this stage, the content of TV games is relatively scarce. Many current domestic TV practitioners are transformed from practitioners in other game industries. Based on their past experience, they copied and transplanted the games to TV. Therefore, most of the TV games on the market are developed with Android as the core, because Android has a large number of users and is easy to make.

Although this has greatly reduced time and money, it has also ultimately led to the embarrassing situation of "mobile games everywhere" on the TV screen. Whether it is picture quality, sound or control, the gaming experience has been greatly reduced, which has seriously affected users' perception of TV games. Although all parties believe that TV games are the best choice after the slowdown in the growth of mobile games, how TV games will develop in the future will be a major problem facing the industry.

Abandoning tradition, future TV games will usher in a new definition  

As we all know, with the continuous development of mobile phones, people's desire for large screens is becoming more and more urgent, because the larger the screen size, the more content can be captured on the screen, and in the mobile game experience, the large screen also brings greater visual and gaming experience. From the current mobile phone market, we can see that mobile phones larger than 5 inches have become mainstream, and even the iPhone, which Jobs claimed was the best size of 3.5 inches, is getting bigger and bigger to further meet the needs of consumers. It can be seen that large-screen games will become a future development trend.

At present, the performance of mobile phones has been greatly improved, and the quality of games that can be driven is getting higher and higher, so mobile games have gradually become the new favorite of game manufacturers, and mobile phones have become the new generation of game consoles in people's hands, and they are a game console that can be used in any scenario. In terms of performance alone, the hardware configuration of mobile phones is comparable to or even exceeds that of consoles, and with the education of users by game manufacturers, players have developed the habit of interacting with mobile phone games, especially among the younger generation of players, who first come into contact with mobile games, making mobile games a new outlet, but this does not mean that mobile games are perfect. The mobile phone screen is a major factor that limits the gaming experience. The perfect screen projection method between mobile phones and TVs can perfectly break through the limitations of mobile game screen size and redefine TV games.  

A new life that breaks away from the constraints of TV games and living room entertainment

Nowadays, people use screen projection technology to organically combine mobile phones and TVs, realizing a new way of interaction from small screens to large screens. However, in the current TV game market, there are all kinds of players, so it is crucial to choose suitable applications in the complex gaming circle.

In Lebo Game Hall, the minimalist UI style makes the content clear at a glance and the learning cost is very low, making it very easy to get started. Lebo Game Hall also considerately classifies the games so that different players can quickly find the game types they like. At the same time, Lebo Game Hall has a large number of high-quality games, such as "Need for Speed ​​17", "Spider-Man", "Temple Run" and other types of games. After clicking the application, you can also see the game rating, game screenshots and related recommendations. Lebo Game Hall can be said to think about what players think and bring excellent experience to users.

The gaming mode of Lebo Game Hall is quite different from that of traditional TV game halls. Traditional TV game halls simply download games to the TV, but due to the backward hardware, many games cannot run smoothly.

LeTV Game Hall is based on LeTV Screencast. With advanced wireless connection technology, LeTV Screencast can freely connect multiple screens without delay, and does not rely on TV performance but only on TV screens. The operation and operation of games are all on the mobile phone, which solves the problem of backward TV performance. At the same time, it also opens up a new path for TV games. Instead of relying on the TV itself to play games, it takes a different approach to bring new life to TV games through screencast technology.

Lebo Game Hall has tens of millions of users and brings super high bonus value-added

Currently, LeTV Game Hall covers 80% of TV/OTT/smart projection brands, has 50 million pre-installed TV users, and the number of screen projection users has reached 25 million. The average monthly active users have exceeded 5 million. LeTV's market share is steadily increasing.

Among the user groups of Lebo Game Hall, young users are the majority and are concentrated in first- and second-tier cities. According to data surveys, Lebo’s main usage time is from 6pm to 12pm, which is a time period for sharing happy moments with family. Lebo Game Hall serves young users and allows more people to experience the fun of big-screen games during the golden period.

LeBo Game Hall connects large and small screens in series through screen projection technology, connecting mobile phones and TVs, so that mobile phones and TVs are no longer isolated islands. After the connection, mobile games instantly become TV games, enjoying the visual impact.

As we all know, the TV game industry is currently facing a bottleneck. Due to issues such as game quality, control, and payment, the TV game industry has not yet developed very well. This connection method transfers the dividends of mobile Internet to the OTT large screen.

Since Lebo Game Hall only appears in the form of software, users will be able to freely choose terminal products, which will promote terminal sales to a certain extent. Lebo Game Hall is making its own efforts to help more players get rid of the limitations of hardware and perfectly experience the pleasure of large-screen games.

As a winner of Toutiao's Qingyun Plan and Baijiahao's Bai+ Plan, the 2019 Baidu Digital Author of the Year, the Baijiahao's Most Popular Author in the Technology Field, the 2019 Sogou Technology and Culture Author, and the 2021 Baijiahao Quarterly Influential Creator, he has won many awards, including the 2013 Sohu Best Industry Media Person, the 2015 China New Media Entrepreneurship Competition Beijing Third Place, the 2015 Guangmang Experience Award, the 2015 China New Media Entrepreneurship Competition Finals Third Place, and the 2018 Baidu Dynamic Annual Powerful Celebrity.

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