On February 2, 2015, Chukong Technology officially released the Cocos one-stop solution for game development! As the first one-stop solution for game development in China, the Cocos engine will provide developers with a full set of game engines and tools required for game development, redefine seamless workflows, and allow the game development iron triangle of planning, art, and programming to work better together, providing game developers with a closed-loop solution from project establishment to release. The Cocos engine will meet the needs of R&D teams of different sizes at different levels. You only need to open the official website (www.cocos.com) or search "Cocos engine" directly on Baidu to download it for free. Cocos is simpler and more efficient Cocos integrates the full set of tools and services required for game development in a clear context, forming the shortest and clearest workflow in game development, providing a full range of services from game creativity, development, testing to online release. Game developers can use Cocos to develop game types, including mainstream ACT, RPG, SLG, and even some development teams use it to develop 3D MMORPG games. It is reported that Cocos' 3D function has been under full development and will support most mainstream 3D game development in the future. The workflow integrated in Cocos is very suitable for multi-person collaborative work, deeply standardizing the development process of multi-person collaborative work and reducing team communication costs. At the same time, Cocos is also suitable for small teams and individual developers, because Cocos integrates all the functions required for game development, which is very simple and easy to use for small teams and individual developers. It not only saves unnecessary work in game development, but also reduces trivial processes in the development process, realizing the maximum efficiency of game development. "*** Mobile Games" Cradle chooses Cocos engine to make money For game developers, choosing the wrong game engine, using game development tools with scalability and compatibility issues, and whether the workflow is smooth and reasonable will determine the success or failure of a game. As we all know, among the "most popular mobile games" such as "Dota Legend", "My Name is MT", "Fishing Master", "League of Goddesses", "Let Go of the Three Kingdoms", etc., more than 80% of the most successful mobile games in China, more than 60% in South Korea, more than 30% in Japan, and the United States are all developed based on the Cocos 2d-x engine framework in the Cocos engine of Touch Technology. In the field of game development, Chukong Technology has a full set of game development tools and has provided services to most domestic game developers. This time, Chukong Technology has deeply integrated many of its products that are popular with game developers, such as the Cocos 2d-x engine framework, Cocos Studio game editor, and Cocos Code IDE code debugging and packaging tools. The birth of the Cocos game development one-stop solution is also mainly driven by the strong demand of game developers. The most convenient and appropriate acquisition tools and services Chukong Technology’s mission in engine tools has always been to “improve development efficiency and reduce industry costs”. The launch of Cocos allows game developers to realize their ideal of “most conveniently obtaining the most suitable tools and services at different stages of development”. Cocos is mainly reflected in the following aspects: 1) Provide a full set of development tools for game development to meet the needs of different professions in the team for tools 2) Cocos creates an integrated game development workflow that runs through the entire development process from project establishment, R&D, packaging, and online launch, making the entire development process smoother and reducing the problems of frequent communication and rework. 3) Cocos focuses on script development, supports Lua and JS, and provides a dedicated IDE for easy development and debugging. 4) Cocos provides the most comprehensive cross-platform development solution. One-time coding will adapt to all platforms such as IOS, Android, Mac, Windows, Web, Winphone and even home consoles, eliminating a lot of time for later transplantation and winning developers a precious golden period for online launch. 5) Cocos provides a simple and easy-to-use layout system, and developers can easily complete the adaptation work. 6) Cocos Store brings developers more abundant and affordable services. With the resources, plug-ins, examples and tools downloaded from Cocos Store, it will greatly reduce the workload of developers and provide developers with more solutions. In the future, Cocos will launch more new features around game development to continue to optimize the workflow in game development. For example, the continuous improvement of one-click deployment will improve Cocos's "what you see is what you get" game development visualization solution. After editing the game scene, it can be directly packaged and deployed to the mobile phone, realizing the dream of real-time preview that game developers have been looking forward to. Later, Cocos will integrate more code editing functions in the resource editor to make the interaction between resource editing and logic code smoother. ***Subversive is that Cocos will heavily promote 3D functions and 3D editors in the future, fully supporting all types of 2D, 2.5D, and 3D games. |
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