For fairy-tale games, the underlying logic of 80% of the high-quality entrance image designs is "scene + appearance + style". Scenes refer to realistic scenes with a sense of depth, which not only hint at the quality of the game, but also increase the user's trust and sense of immersion in the game. External appearance refers to characters, monsters, mounts, weapons, wings, skills, and other dazzling appearances that can highlight the uniqueness and enhance the user's sense of achievement; Style refers to the scene and appearance. It should be close to the style of the game itself. Do not plagiarize screenshots of European and American games to ensure that the users attracted are more accurate. 3. Skills + Four-point grid 4. Female + Action + Skill 5. Weapons (non-scene) 6. Weapons + Attributes 7. Weapons + Attributes + Tips 8. Wings 9. Weapons + Wings 10. Women + weapons 11. Female + Weapon + Attribute 12. Female + Weapon + Drop Equipment 13. Women + Weapons + Monsters 14. Female + Weapon + Mount + Attribute 15. Female + Weapon + Action + Attribute 16. Monster + Attribute 17. Monster + Advanced + Attributes 18. Monster + Weapon + Attribute When you can't think of creative material ideas, you can use "scene + display + style" as the underlying logic of the design, based on visible elements (characters, monsters, mounts, weapons, wings, skills, etc.), supplemented by different styles (attributes, actions, segmentation, drops, prompts, etc.), arrange and combine them, try your best to make a rational framework, and then let art fill in the emotional content. 80% of the high-quality entrance pictures you can make in your life are here. (Of course, please pay 300% attention to the quality of the art output. If the quality is not good enough, please replace the artist. That is the gap in skills and accumulation, which cannot be compensated by so-called friendly communication) As for the other 20% of high-quality entry pictures, the underlying design logic is in the hands of great designers (perhaps even the great designers do not have it). Speaking of this, let me ask you a question: Is the following picture considered a high-quality entry picture? Below high-quality, the next level of pictures has an underlying logic of “interaction + style”. Its playability is weaker and it attracts more diverse users. For example: marriage + four points The author of this article @游戏信息流广告置 is compiled and published by (Qinggua Media). Please indicate the author information and source when reprinting! Product promotion services: APP promotion services Advertising platform Longyou Century |
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