Safety first: Sony recommends VR games should be developed for sitting and playing

Safety first: Sony recommends VR games should be developed for sitting and playing

Virtual reality has become the hottest technology nowadays, and this novel technology has gradually been applied to games. HTC Vive's VR device has added a spatial tracking function, which allows players to experience VR games while standing, and can provide real-time feedback in the game when players walk around in a small area. However, Sony strongly recommends that developers make games for PS VR that can be played while sitting for the sake of player safety.

Vernon Harmon, SCE's technical manager, explained as much at the 2015 Montreal International Games Summit recently. In his talk, "Embracing VR with Sony's PS VR," he said, "You need to be careful not to put your players in situations where they would fall or bump into real-world objects because they wouldn't be aware that the object they were interacting with wasn't there. Because of this, we strongly recommend that PS VR developers create games that are played seated, and as I mentioned earlier, player safety comes first."

PS VR also supports position tracking under the function of PS Camera, but this will not replace space-level tracking. Players will use another laser device, namely "Lighthouse". This device will display the range of the tracking area and give a prompt when the player approaches the edge. If there are obstacles in the real world, the player will be warned in time. In other words, PS VR also has a position tracking function handle, PS MOVE, which will also become a standard configuration of VR devices. PS VR is expected to be released in the first half of 2016, and the specific release date and price have not yet been announced.

As a winner of Toutiao's Qingyun Plan and Baijiahao's Bai+ Plan, the 2019 Baidu Digital Author of the Year, the Baijiahao's Most Popular Author in the Technology Field, the 2019 Sogou Technology and Culture Author, and the 2021 Baijiahao Quarterly Influential Creator, he has won many awards, including the 2013 Sohu Best Industry Media Person, the 2015 China New Media Entrepreneurship Competition Beijing Third Place, the 2015 Guangmang Experience Award, the 2015 China New Media Entrepreneurship Competition Finals Third Place, and the 2018 Baidu Dynamic Annual Powerful Celebrity.

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