ChinaJoy is highly anticipated, and Touch Education will also appear in the B2B Pavilion to showcase its latest progress in promoting cocos education and training. Touch Education is an education and training platform created by Touch Technology. Relying on the company's own game engine, product development, and agency distribution, it cultivates and delivers the excellent talents needed by the industry based on the purpose of "solving industry problems and promoting industry upgrades". At present, Touch Education's business results have blossomed at home and abroad, and it is being deeply promoted and expanded in various business directions. University cooperation starts from famous schools The Touch Education Project has developed rapidly since it was officially launched in March 2014. By the end of July 2015, Touch Technology had established in-depth cooperative relationships with nearly 100 universities across the country, most of which are 985 and 211 key universities such as Peking University, Zhejiang University, University of Electronic Science and Technology of China, and South China University of Technology. The forms of cooperation are also showing a diversified trend, including joint construction of majors, joint laboratories between schools and enterprises, teacher training, curriculum development, textbook publishing, college student innovation clubs, internships and training, etc. Zhejiang University, Beijing Institute of Technology and Chukong Technology have established in-depth cooperation in the joint master's degree training of the School of Software. Since 2015, the cooperative institutions have begun to extend to second-tier undergraduate and higher vocational colleges, and have successively opened relevant courses and cooperative projects in Hong Kong, Taiwan, South Korea, Japan, Europe, the United States and other regions and countries. As of the middle of this year, the number of undergraduate and graduate students receiving various touch education courses has exceeded 6,300. (In 2014 and 2015, Touch Education was selected as an industry-university cooperation project by the Ministry of Education) Online education delivers knowledge value University education is booming. Touch Education has also followed the development of mobile Internet, focused on online education, and achieved remarkable results. Touch Education aims to change and improve traditional education methods through the Internet, and spread Touch's high-quality educational content in a wider range through online education. Touch Education has gathered expert developers in the industry to produce high-quality course content, and cooperated with leading companies in various fields such as ARM and Microsoft to jointly establish the world's professional knowledge system and content. At the same time, it can also customize MOOC courses based on the teaching needs of individual institutions, and widely recruit certified lecturers from the society. In addition, in order to continuously improve and update course content and cases, Touch Education has established a research and development center, where experienced engineers organize the daily development skills needs and commercial products of enterprises into courses, experimental manuals and teaching cases that can be used for teaching, and continuously update and upgrade course content as technology develops. At the same time, it undertakes tasks such as enterprise training, technology evangelism and laboratory content development. Innovation-centered educational ecology With the rapid and healthy development of university cooperation, online education and R&D center, Touch Education has also accelerated the construction of the education ecosystem. Relying on the "Game Innovation Center" project that Touch Technology Group is gradually establishing in major central cities across the country, starting from the needs of students' internships and innovation and entrepreneurship, the Game Innovation Center has added internships for college students, innovation and entrepreneurship, vocational skills training, and other operational content. The first center, "Xiamen Game Innovation Center", will be officially put into operation after renovation in August 2015. (Xiamen Game Innovation Center) Li Zhiyuan, the head of Touch Education, said that relying on Touch Technology's own advantages in self-research, publishing, and engine technology, Touch Education can provide students with course content that covers the entire industry chain and actual work needs, and incubate commercial-grade products through internships, training, and innovation centers. In addition, Touch Education will also conduct original factory professional certification for Cocos2d-x users, and users can determine their self-positioning through professional certification, which can also be used as a reference for salary setting standards. |
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