Let’s talk about the operation and promotion of mobile games!

Let’s talk about the operation and promotion of mobile games!
What to do when you are bored? Let’s play a game ; what if you fall asleep? Let’s play a game; is taking the bus boring? Let's play a game. A large number of users use games to kill time, and a large number of users are willing to spend some money on games, so this mobile game APP has a market. It has a huge user base and is extremely easy to monetize, but it is also trapped by the high-intensity competition as the market turns red.

So, how can we operate a good mobile game in such a fiercely competitive environment? Let’s talk about mobile game operations from various dimensions.

1. Please view operation and promotion as two separate lines
The ultimate goal of promotion is to bring in users, and the goal of operation is to maintain users and realize user monetization. Especially for mobile game promotion and operation, the download volume is the number that comes from promotion. Only with users can we operate. In a sense, after achieving quantitative changes in user scale through promotion, operations must find ways to achieve qualitative changes in users.

For example, if a user comes in through a promotion channel, is he a valid user after downloading and registering? In fact, this is not the case. The users at this time are only potential users. After downloading and registering a mobile game, they want to experience it. Whether they feel good after the experience determines whether they will uninstall the game and log in for a second, third, or...long time. Operations are the key to whether users are interested in continuously logging into the game.

Therefore, operation and promotion should be divided into two lines and paid attention to separately! Many mobile games often focus on promotion and abandon operation, or do not pay attention to operation. This resulted in the failure of qualitative change in user quantification in promotion. Similarly, monetization was affected and profit became a luxury. This is also the reason why there are many mobile games that seem to have a lot of user downloads but have low monetization capabilities.

2. Common promotion methods for mobile game apps
As mentioned above, only after having users can we talk about operations. There are many ways to promote mobile games, such as using the influencer effect to quickly increase sales, using social marketing to build IP, using local marketing to bring in accurate users, using PR drafts to tell stories for the game, using forums, Weibo, WeChat and Tieba to warm up the game, etc. Common promotion methods for mobile game apps are shown in the figure below:
Among them, creating IP in the form of animation is a method that some financially well-funded game companies like to use. For example, there is an animation called "Painting Jianghu: The Bad Guys" which is one of the purposes of promoting mobile game APPs. However, this method is not suitable for start -up companies. In addition, if the quality of the animation is not good, it will greatly affect the promotion effectiveness of the APP.
3. Common methods of mobile game APP user operation
Giving games a story is one of the areas that mobile game operators like to research. For example, if a movie has great special effects but the plot is shit, movie fans will not buy it. Of course, for mobile games, the story is auxiliary, but if played well, it can indeed have a finishing touch. For example, the competitive mobile game "Vainglory" provides a background story for each hero, so that when users choose a hero, they will immerse themselves in the hero's story, thereby promoting closeness between users and the game, or you could say emotional connection.

For example, some games are free for a limited time. During this period, users can download the app for free on the App Store, but after this period, they will be charged. First of all, according to users' understanding, games that are charged for download are generally not too bad, and they may even think that they must be good games. When such games are launched with a limited-time free operation method , there will often be a large number of users downloading the game during the free period.

In addition, mobile game operators should also pay attention to various data, as shown in the following figure:
Of course, there are many other data that mobile game operations need to pay attention to, such as the user usage rate and conversion rate after the launch of a new paid item, the user participation rate of each copy task, the user game time period, etc. Mobile game operation is a very complex profession. It can quickly train a person, but it can also quickly destroy a person's confidence. So, now! Are you ready to challenge it?

Mobile application product promotion service: APP promotion service Qinggua Media advertising

The author of this article is @Cicada Master Compiled and published by (APP Top Promotion), please indicate the author information and source when reprinting!

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