User operation is a module of knowledge required for all operation positions, because all products must have users. Of course, this applies more to products on the C-end, and some of its contents may not be applicable to products on the B-end. 1. The core goal of user operationThe so-called user operation is to carry out refined operation on users to achieve the effect of maximizing ROI. This ROI refers to both the balance between revenue and cost at the business level and the balance between per capita input and output value at the human resource level. 2. Specific content of user operationAccording to the different operational requirements of different products, they can be roughly divided into the following three types. Grading: Grading refers to dividing users into a certain number of levels according to certain dimensions, which corresponds to the formation of a membership system and corresponding rights and interests. In addition, since the membership system is generally linked to points, it is also explained here. Membership system: Not all products require a membership system. Generally speaking, products with relatively low usage frequency and relatively sufficient market competition require a membership system to ensure and improve user loyalty . In the process of building a membership system, we generally focus on two well-known models, namely the pyramid model and the RFM model . I will not go into details here. If you don’t understand, you can search on Baidu. The membership system can be divided into three parts: level division, division dimension, and level change: 1. Level divisionDepending on whether they have paid, members can be divided into three modes: ordinary members, paid members, and ordinary and paid members coexisting. Currently, paid memberships are widely used in e-commerce and content (video + knowledge) products. In addition, there are relatively mature business models in workplace social networking and stranger social networking, such as Maimai and Momo . The number of levels can be determined according to the characteristics and needs of your own products, generally ranging from 3 to 7. Different levels correspond to a group and corresponding operational points:
2. Divide the dimensionsIf product type is used as the differentiation angle, the division dimension is generally measured by the product's key behaviors + personal information completion.
If we divide it based on the richness of dimensions, whether the calculation period is based on natural time (year, month, quarter, day) or rolling time (the last X years/months/quarters/days), and whether the calculation method is natural accumulation or a complex algorithm model, it can be roughly divided into two types: simple addition of single static indicators and comprehensive weighting of multiple dynamic indicators. At present, since there are more relevant scenarios in e-commerce and payment, the second method is more commonly used, which can more accurately define the scope of high-value members. 3. Level ChangeLevel changes can be divided into three situations: upgrading, downgrading and maintaining level. Generally speaking, for the sake of user experience , user upgrade priority is the highest, so users are usually upgraded to a higher level immediately after meeting the conditions. Downgrading and relegation involve the concept of level validity period. On the one hand, it is due to cost issues caused by the rights and interests of some members. On the other hand, it is also a consideration to maintain the normal flow of the user system. After all, the user system is not established for the sake of establishment. The most fundamental reason is to identify the value of different users more conveniently and quickly. Generally, the validity period of a grade is consistent with the grade calculation period. II. Membership RightsMembership benefits refer to the privileges or benefits that members obtain by meeting certain conditions (usually a certain level). 1. Design pointsThere are two main points in designing membership benefits:
2. Design ideasThere are many ways to classify member benefits. Here are two perspectives: The first type is divided according to whether there is cost, which can be divided into material rights and spiritual rights. Material benefits include but are not limited to various coupons, discounts, physical gifts, etc., and spiritual benefits include but are not limited to medals, achievements, rankings, etc. Here is a detailed description of spiritual rights:
The second type is divided according to the degree of association with the main business, which can be divided into three types: main business rights and interests, related business rights and interests, and cross-border business rights and interests. For example, if the main business rights of an e-commerce website are directly related to shopping, the related business rights may be consumer finance, such as insurance, wealth management , etc. Cross-border business rights generally cover a wider range, such as the aviation industry, banking industry, etc. 3. Points systemThe points system is generally used in conjunction with the membership system. Its main purpose is to effectively guide user behavior by breaking down product functions, identifying user operations, analyzing user behavior characteristics, screening key behaviors, and determining which ones need to be rewarded/punished. Although the points system is related to the membership system, it is not recommended to use points directly as a criterion for dividing levels, because the consumption of points is likely to cause the user to be downgraded. Out of loss aversion, users will tend not to consume points, resulting in the normal flow of points. On the one hand, this will reduce users' enthusiasm for participating in activities involving point consumption. On the other hand, the accumulation of a large number of points may lead to cost risks and technical risks of large-scale use in the short term. There is a difference between points and the growth value in the membership system. The essential difference is whether they can be used as money. Each company may name the points differently, but in essence they are virtual currencies that can only be used in their own products. 1. Incentive rules
2. Acquisition mechanismFormulating rules for members to earn points requires ensuring the diversity of channels , rapid arrival at accounts, and transparency in presentation. Each detailed rule needs to include the corresponding module, the user operation path, the value of the points given, whether the behavior is repeatable, and whether the reward is unlimited. 3. Consumption mechanismThe more common forms of consumption are as follows: redemption, cash discount, and as ticket fees for participating in events. Based on business needs, you can determine whether the user participation time is any period of time or a certain period of time. Generally speaking, the former is used as a normal user incentive mechanism, and the latter generally exists as a sub-activity of a large-scale event to increase user return visits during a certain important period of time. 4. Monitoring MechanismSince points involve costs, if we can try to achieve a relative balance between the acquisition and consumption of points at the beginning of the design, it will help us control costs. This therefore requires us to:
The author of this article @陈硕 is compiled and published by (Qinggua Media). Please indicate the author information and source when reprinting! Product promotion services: APP promotion services, advertising platform, Longyou Games |
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