The PRISM program and Snowden incident exposed in 2014 shocked the world. The general public only then realized that their information had no privacy at all. Even the information of leaders could be monitored and stolen. Wouldn’t it be easy for ordinary people to get everything? In the same year, Ubisoft launched the game "Watch Dogs", which coincided with the PRISM scandal in terms of theme. The combination of hacker theme + sandbox open world made players feel the horror of personal privacy in the information age. At the same time, in addition to the hacker theme, "Watch Dogs" is also a very good 3A masterpiece. Although it has problems such as shrinkage and excessive content repetition, it does not hinder its hot sales. Two years later, its sequel "Watch Dogs 2" was finally released, and the stage was moved from the sin city of Chicago to the free and open San Francisco. The protagonist was also changed from the bitter and vengeful Aiden to the young hip-hop hacker Max. What kind of novel experience can Ubisoft bring us this time?Arriving in beautiful San Francisco, I was hit hard Saying goodbye to Chicago, the story of Watch Dogs 2 moves to the San Francisco Bay Area, where the world-renowned high-tech research and development base Silicon Valley is located in the southern part of the Bay Area. For the Watch Dogs series, which focuses on the exciting confrontation between hackers and high-tech giants, the Bay Area is a more relevant choice than Chicago. As the pearl of the American West Coast urban agglomeration, the charm of the Bay Area is fully displayed in Watch Dogs 2. Players can freely wander around the busy and high-rise San Francisco city and experience the intoxicating capitalist decadent life; they can also experience the leisurely and carefree life in the North Bay and Oakland with strong rural style; they can also steal a speedboat and go out to sea and pass under the majestic Golden Gate Bridge. Compared with the clear distinction between the city and the desert in GTA5, the layout of the urban scenery and natural scenery in Watch Dogs 2 is much more reasonable - although it is largely due to the Bay Area's own municipal planning. Watch Dogs 2 not only creates a real San Francisco with real attractions, but also brings players a deeper sense of immersion through environmental elements such as passers-by NPCs. When players walk through the streets and alleys, the NPCs around them are doing what people in the normal world should do. For example, tourist backpackers are taking selfies, photos or group photos in groups of three or five; newlyweds are taking wedding photos next to the attractions; morning joggers run past the players in the early morning; gay lovers are hugging each other warmly on the side of the road, and so on. Just when players were scrambling to enter the game, the "skirt gate" incident unexpectedly occurred. A player who got the game in advance accidentally blew up several female NPCs with a gas pipe during the game, and then accidentally discovered the naked female genitals. And this player used the camera built into the game to take a picture of this rare scene and uploaded it to Twitter. Soon after, he received an email from Sony, informing him that he had been banned for a week because he violated the code of conduct by posting "content containing adult or sexual content", and Ubisoft was no longer allowed to launch a new patch when the game was just released. A complete and compact plot experience, we are no longer just Avengers Compared to its predecessor, Watch Dogs 2 not only moved the story's stage from Chicago to San Francisco, but also greatly improved the plot. The protagonist changed from an uncle who was burdened with a blood feud but was indifferent and even a little arrogant, to a vigorous hip-hop black guy in this work, sweeping away the obscure and depressing style of the previous work, making it easier and more interesting for players to experience the game in depth. Almost all the plots of the previous game revolved around the protagonist, and the original plot setting itself had a kind of sadness of dying on the battlefield. The development of the plot of this game is no longer just about one person or even a group of people. The protagonist no longer acts alone like a lone wolf, but needs to face problems with a group of like-minded partners. This alone is fundamentally different from the previous work, and this game is more successful in packaging and portraying the protagonist and the entire team members. Everyone has their own distinctive characteristics, which is a necessary factor for the development of a good game script. The plot of this game is relatively compact and coherent. Players can experience a relatively complete game plot, and with the assistance of some side plots, the player experience is more complete. However, players who have not played the previous game may miss some aspects of the game experience, which will have some impact on the gaming experience of this game. It should be noted here that in addition to the main storyline, the production team is also trying their best to restore the real hacker culture. They want players to truly integrate into the game. Players play hackers in the virtual network and exchange experiences or compete with strangers who are also hackers. This extension also allows us to experience the game better. This may also be the original intention of adding a story cooperation mode to this game, because this game is no longer advancing the plot from the perspective of the Avengers, but a group of hackers with their own ideas who want to use their abilities to change the freedom that is being violated around them. Colorful and bright game graphics First of all, we are very sorry that the official PC version was not released on November 15th. The graphics performance on the PS4 machine obviously cannot satisfy the appetite of our players. However, by comparing it horizontally with the recently released "Mafia 3", this game is still very trustworthy in terms of graphics, especially the lighting and shadow aspects of the game, which are really astonishing. In terms of environment, it is a standard open world game. Of course, the ultimate goal is to let players experience a "real" feeling. A dynamically changing game environment is naturally indispensable. Unlike many masterpieces, the picture details of "Watch Dogs 2" on rainy days are extremely delicate and realistic. After the rain stops, the picture depicted at dusk is definitely a moment worth reminiscing. Thanks to the powerful physics engine, we can truly feel every detail. When we control the car, the player can feel the frustration of the car going up stairs, jumping, opening doors and other operations. When our protagonist drives, the real driving experience flows out of his hands. In my opinion, this feeling is even far better than other similar works. Of course, when we are running away, we still need to pay attention to the tires of our car so that they will not be blown up or punctured by roadblocks, or pay attention to whether the car is smoking after frequent collisions. Although there is no PC version, I believe it will be very comfortable with the 4K game screen experience. Still useless multiplayer There are several things that players of the first generation of "Watch Dogs" complain about the most, and the useless multiplayer is one of them. But from the recent "Rainbow Six: Siege" and "The Division", we can see that Ubisoft emphasizes the online experience in the game. Therefore, compared with the multiplayer mode of the previous game, which has a weak presence, "Watch Dogs 2" has strengthened the status of the online mode in the game. It not only provides a large number of multiplayer cooperative tasks, but also PVP battles of invasion and counter-invasion, and even a game of hunting down red names such as bounty hunters. Players who do too much evil in the game will not only be chased by the police, but will also be posted on the Internet wanted list, attracting up to three hackers to team up to hunt them down. But when it comes to Ubisoft's online games, I guess everyone will laugh. After all, the Tudou server is not so good today and not so good tomorrow, and there is no guarantee that you will have a complete and smooth online experience. But this time the two-player online game was as smooth as silk, whether it was driving, shooting, or sneaking, there was no lag at all. If the online gameplay can be strengthened, I believe the evaluation will be even better. So, will the entire gaming experience be incomplete without these online gameplays? No, it will just mean missing out on a lot of interesting experiences. How to ensure the online experience of Chinese players after the return of the multiplayer mode depends on whether Ubisoft is willing to optimize the network in a targeted manner. Otherwise, it will be difficult to escape the complaints of mainland players in the end. After all, the network experience of The Division was already bad enough. Without comparing with sandbox games released by other manufacturers, we can compare Watch Dogs 2 with Assassin's Creed, Far Cry, The Division and the first Watch Dogs, and we can also confirm that Watch Dogs 2 is the best sandbox game by Ubisoft so far. The Division focuses on online games, so it is not very good in terms of interactivity; although Assassin's Creed is quite good in terms of culture and plot, the design of NPCs is very average, and common faces often appear, and the mission design of the recent works is also stereotyped; Far Cry can only be said to have reached the extreme in the description of the environment, but the playability of the game is not enough; as for the first Watch Dogs, all its problems have been solved in Watch Dogs 2, and all the highlights have been evolved and improved in Watch Dogs 2. At least in my opinion, Watch Dogs 2 is the best sandbox game by Ubisoft. As a winner of Toutiao's Qingyun Plan and Baijiahao's Bai+ Plan, the 2019 Baidu Digital Author of the Year, the Baijiahao's Most Popular Author in the Technology Field, the 2019 Sogou Technology and Culture Author, and the 2021 Baijiahao Quarterly Influential Creator, he has won many awards, including the 2013 Sohu Best Industry Media Person, the 2015 China New Media Entrepreneurship Competition Beijing Third Place, the 2015 Guangmang Experience Award, the 2015 China New Media Entrepreneurship Competition Finals Third Place, and the 2018 Baidu Dynamic Annual Powerful Celebrity. |
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